WDWNT: The Magazine – 20th Epcot International Flower and Garden Festival: A Full Guide

With the Epcot International Flower and Garden festival for 2013 now underway, here is your complete guide to everything you can expect from this year’s festival.

Festival Dates: March 6th through May 19th, 2013

What’s New This Year

  • Garden Marketplace culinary creations ranging from smokehouse barbecue and shrimp with grits and Zellwood corn to sweet “frushi” made with fresh fruits and coconut rice.  Chefs are perfecting menus for marketplaces that will include Florida Fresh at World Showcase Promenade, Smokehouse Barbecue and Brew at American Adventure courtyard, Primavera Kitchen at Italy showcase, Hanami at Japan showcase and eight others.  Around the World Showcase promenade
  • Garden Marketplace refreshing libations with a kick like Hot Sun Tomato Wine from Florida Orange Groves Winery and Dole Whip with Spiced Rum, as well as non-alcoholic drinks like Frozen Desert Violet Lemonade and Wild Berry Slush.  Beverage specialists will feature brews and beverages at food marketplaces and at Fruits by the Glass and Pineapple Promenade. Around the World Showcase promenade
  • The Land of Oz Garden circus-like play area, based on the Disney fantastical film adventure “Oz The Great and Powerful” to be released March 8, 2013. The interactive children’s play zone will feature play systems adorned with giant flowers and designed to stretch kids’ imaginations and muscles. Midway-style games, circus-themed game tents and the “Oz Movie Garden” of intriguing plants will capture the spirit of the upcoming film.  Also on tap: photo opportunities and the “great and powerful Oz’s” crashed hot-air balloon. Imagination Walkway

  • Larger-than-life Fab Five Disney character topiary.  Floral versions of Mickey Mouse, Minnie Mouse, Goofy, Pluto and Donald Duck (with Daisy Duck in a cameo) star in a celebratory cookout scene in living topiary color. The 14-foot-tall Goofy topiary will bobble an anniversary cake while Donald and Daisy play badminton, Mickey fires up the grill, Pluto swipes a link of hot dogs and Minnie chills out on a colorful blanket of blossoms.  Epcot Front Entrance
  • Illuminated Gardens in the park’s Future World and World Showcase will twinkle and glow over the festival’s world-famous Disney gardens and topiaries each festival evening. Epcot Future World and World Showcase

Other Highlights

  • “Monsters University” topiary:  Floral representations of Mike and Sully from the hit Disney-Pixar film “Monsters, Inc.” and stars of Disney-Pixar’s June 2013 release, “Monsters University,” will join the festivities as new topiary family members.  On the Future World Walkway
  • Phineas and Ferb topiary:  The popular Disney Channel animated celebs limit their shenanigans to go green for a family photo-op.  Behind Spaceship Earth
  • “Radiator Springs” interactive play zone:  Race car Lightning McQueen and tow truck “Mater” of the Disney-Pixar film “Cars 2″ will be the well-maintained topiary stars of this play area.  On the Test Track Walkway
  • Flower Power Firsts1970s top disco band the Village People (April 19-21) and 1960s singer-songwriter Tommy Roe (May 3-5) bring on the Flower Power beat when they take the concert stage.  At America Gardens Theatre
  • Tinker Bell’s Butterfly House: Eight fanciful fairy topiaries of Pixie Hollow, including Tinker Bell, Fawn, Vidia and Terrence, take over the Butterfly House this year where hundreds of colorful winged beauties flit to life.  On the Imagination Walkway

Flower Power Concerts

New! The Village People to Rock 2013 Flower Power Concert Series

March 8-10 The Monkees Lead Singer Micky Dolenz “Last Train to Clarksville”
March 15-17 Chubby Checker & The Wildcats “The Twist”
March 22-24 The Guess Who “American Woman”
March 29-31 Nelson “Garden Party”
April 5-7 The Turtles featuring Flo & Eddie “Happy Together”
April 12-14 Paul Revere & The Raiders “Good Thing”
April 19-21 NEW! The Village People “Y.M.C.A.”
April 26-28 The Orchestra featuring former members of ELO and ELO Part II “Don’t Bring Me Down”
May 3-5 NEW! Tommy Roe “DIZZY”
May 10-12 Herman’s Hermits starring Peter Noone “I’m Henry the VIII, I Am”
May 17-19 Starship starring Mickey Thomas “We Built this City” 



Fun Facts and Trivia

  • 30 million blooms blanket the park throughout the festival, which runs 75 colorful days.
  • One dozen brand-new garden marketplaces surround the World Showcase Lagoon offering festival taste treats ranging from shrimp and grits with fresh Florida veggies to barbecue and brew. Each marketplace will feature a produce and  herb garden to represent the more than 50 marketplace beverage choices and more than 30 food items featured at the marketplaces.
  • The festival’s front-entrance Party with Mickey & Friends topiary scene comprises
  • six topiaries – Mickey, Minnie, Donald, Daisy, Pluto and Goofy –and more than 15 varieties of flowers, plants, and other garden materials.
  • The Land of Oz Garden is the largest festival garden ever created for the festival at nearly one-third acre.  The garden’s own “yellow brick road” is 160 feet long and includes 40 feet of  “yellow brick” decal, 40 feet of ForeverLawn yellow turf and an 80-foot-long floral path planted with 1,200 yellow viola plants, to be replaced by tropical duranta plants when the weather heats up later in April. Dozens of additional Disney character topiaries represent the largest collection of Disney character topiary in the world and include Disney and Pixar film and TV stars Mike and Sulley (new!) plus Woody, Buzz Lightyear, Cinderella, Belle and Beast, and Phineas and Ferb. At least 25 different plants, grasses and mosses of various colors, including pink and red begonias, dusty miller, palm fiber, palm seeds, ficus and lichen, are used to create and define features of additional festival topiaries.
  • 1,000 native butterflies represent up to 10 species at the expansive Tinker Bell’s Butterfly House. Among the garden’s two dozen nectar plants are Cape Royal plumbago, passion flower, coral honeysuckle, blazing star, butterfly bush, scarlet milkweed and canna lily.
  • More than 500,000 plants, trees and shrubs are planted for the festival; 250,000 of those are annual blossoms installed for the festival.
  • Festival plants include 60 different species of trees, 47 types of palms, and 48 varieties of bedding plants.
  • 150 hands-on gardening demonstrations and seminars will be presented.
  • 30 “flower towers” of of several varieties of blooms and plants line Innoventions Plaza.
  • 225 floating mini-gardens, each three feet in diameter, of multi-hued impatiens provide splashes of color on two ponds that border the walkway between Future World and World Showcase.
  • 700 container gardens of flowers, herbs, plants and vegetables in clay pots, barrels and urns enhance the landscape throughout Epcot.
  • 400 Walt Disney World horticulturists are needed to install the festival landscape, topiaries and many exhibits; 100 Epcot horticulturists maintain topiaries and other festival displays.
  • It takes more than one full year and about 24,000 cast member hours to prepare for the annual festival.
  • The festival’s weekend Flower Power concert series includes 11 artists and groups known for their Top 40 hits.  This year’s musical hit-makers from the 1960s and ’70s include The Monkees Lead Singer Micky Dolenz, The Village People (new!), Tommy Roe (new!), Starship starring Mickey Thomas, The Guess Who, Chubby Checker & The Wildcats, Paul Revere & The Raiders, Nelson, The Turtles featuring Flo & Eddie, The Orchestra starring former members of ELO, Herman’s Hermits Starring Peter Noone.

Food & Drink at Flower & Garden

(** indicates TRYit items, Disney’s new campaign that encourages children to try something new.)

Fruits by the Glass – World Showcase Plaza
Watermelon Passion Fruit Cocktail
Wild Berry Slush – Non Alcoholic
Sea Dog Blue Paw Wild Blueberry**
New Planet™ 3R Raspberry Ale (Gluten Free)
Florida Orange Groves, Mango Mama, Mango Wine
Florida Orange Groves, Blueberry Blue, Blueberry Wine
DeLoach Vineyards Heritage Reserve Chardonnay
DeLoach Vineyards Heritage Reserve Pinot Noir

Florida Fresh – World Showcase Promenade
Watermelon Salad with pickled Red Onions, Baby Arugula, Feta Cheese and Balsamic Reduction**
Shrimp and Stone Ground Grits with Andouille Sausage, Zellwood Corn, Tomatoes and Cilantro
Angel Food Cake with macerated Florida Berries**
Florida Orange Groves, Hot Sun, Tomato Wine
Florida Orange Groves, 40 Karat, Carrot Wine
Orange Blossom Pilsner
Strawberry Slush – Non Alcoholic

Jardin de Fiestas – Mexico
Tacos de Carnitas (Pork Tacos topped with Tamarindo salsa, served on a flour tortilla with Chicharrón)
Tostada (Crab tostada served with Chipotle Mayo and Valentina Salsa)
Flan de Guayaba (Guava Custard)
Conga Fruit Punch – Non Alcoholic
Corona Light Draft Beer
Rosita Margarita
Organic Tequila Flight

Lotus House – China
Beijing-Style Candied Strawberries
Spring Pancake with Grilled Chicken and Green Apple**
Pan-Fried Vegetable Bun
Peach-Oolong Bubble Tea
Kung Fu Punch (Vodka and Triple Sec with Mango and Orange Juice)
South Sea Storm (Guava with Light and Dark Rum)
Plum Wine
Tsing – Tao Beer
Lychee Aerated Water
Peach Aerated Water

Bauernmarkt: Farmer’s Market – Germany
Savory Bread Pudding with Spring Peas and Wild Mushroom Ragout
German Meatloaf Sandwich with Sweet Mustard and Fried Shallots
Potato Pancakes with house made Apple Sauce**
Florida Avenue American Wheat Ale
Krombacher Hefeweizen
Goose Island Brewing Company’s Honker Ale
Blue Point’s Toasted Lager
Beer Flight
Hugo – Charles De Fere “Organic” Brut with Elderflower and Mint
Krombacher Hefeweizen

Primavera Kitchen – Italy
Asparagi con Aragosta all’Ortolana (Green asparagus, lobster, garden cocktail sauce)
Lasagna Primavera (Spinach Lasagna, green peas, zucchini, mushrooms, broccolini, béchamel and fresh tomatoes, with garlic and basil leaves) **
Panna Cotta al Limoncello (Limoncello flavored Panna Cotta, wild berries)
Fontana Candida, Pinot Grigio
Castello di Querceto, Chianti
Bosco del Merlo, Prosecco
White Peach Bellini
Strawberry Rossini
Italian Primavera
Birrificio Del Ducato – Nuova Mattina (Spring Saison Ale)
Birrificio Le Baladin – Nora (Specialty Ale)
Birra Del Borgo – Rubus Lamponi (Specialty Wild Fruit Ale)
Beer Flight

The Smokehouse: Barbeque and Brews – American Adventure Courtyard
Pulled Pig Slider with Cole Slaw
Smoked Beef Brisket with Collard Greens and Jalapeño Corn Bread
Rocky Road Brownie Mousse
Mama’s Little Yella Pils (Czech style Pilsner)
Liberty Ale from Anchor Brewing Company,  San Francisco, Ca. (India Pale Ale)
Red Ale from Orlando Brewing, Orlando, Fla. (Red Ale- Organic)
Blackwater Porter from Orlando Brewing Company, Orlando, Fla. (Stout- Organic)
The Original Rib Shack Red Wine
Beer Flight

Hanami — Japan
Frushi (Fresh strawberries, pineapple and cantaloupe rolled with coconut rice, atop a raspberry sauce sprinkled with toasted coconut and whipped cream)**
Chirashi Hanazushi (Grilled Salmon, cooked shrimp and crab stick served over a bed of fragrant ginger rice with Volcano and Dynamite sauce)
YakiSoba Pan (Fresh grilled carrots, onions and cabbage with Japanese noodles and teriyaki sauce served on a bun with mayonnaise and Beni Shoga)
Green Tea Flan (Silky custard with macha green tea and caramel glaze)
Yuzu Rita
Fruit Sake
Hana Awaka
Frozen Kirin Ichiban

A Taste of Marrakesh – Morocco
Spiced Lamb Kebab with Vegetable Couscous Salad
Harissa and Lamb Confit Chicken Drumettes with Chermoula and Cucumber Salad
Baghrir (Moroccan pancake with honey, almonds and Argan Oil)**
Desert Rose
White Sangria
Guerrouane Red
Casa Beer
Mint Iced Tea

L’Orangerie – France
Tarte à la ratatouille et fromage de chèvre (Zucchini, eggplant, bell peppers, onions and tomato tart with goat cheese)**
Terrine Campagnarde, baguette et compote de cerises (Country style pâté served with baguette and cherry compote)
Verrine charlotte au pèches (Caramelized peaches and rosemary and light vanilla cream)
La Vie en Rose Frozen Slush (Grey Goose Vodka Orange,
St. Germain liquor with White and Red Cranberry Juice)
Muscat Pétillant, Sparkling Muscat Charles de Fère
Chardonnay, White Burgundy, Macon Village Georges Duboeuf
Cabernet Sauvignon, Bordeaux Beau-Rivage
Kronenbourg Blanc 1664, (Fruity White Beer with Citrus Notes)

The Cottage: Savories, Trifles and Teas – United Kingdom
Potato, Chive and Cheddar Cheese Biscuit with Smoked Salmon Tartare and Sour Cream
Baked Goat’s Brie with Kumquat Chutney**
Waterkist Farms Heirloom Tomatoes   with house-made Mozzarella, Minus 8 Vinegar and Basil**
Chocolate Trifle
Berry Trifle
Ginger and Tea Trifle
Trio of Trifles
Hot Teas (Earl Grey, English Breakfast, Lemon Green Tea, Jasmine Green Tea, Spiced Apple Chai, Pumpkin Chai, Mixed Berry Black Tea, Pomegranate and Raspberry, Camomile Honey & Vanilla, Honeybush, Mandarin and Orange, Pure Peppermint, Lemon & Ginger)
Peach Cold Brewed Iced Tea
Mixed Berries Cold Brewed Iced Tea
Poema Cava Brut Rosé
Chilled Rose Blush Lemonade – Non alcoholic

Pineapple Promenade – World Showcase Promenade
Dole® Whip
Dole® Whip with Siesta Key Spiced Rum
Pineapple Upside Down Cake featuring Dole® Pineapple
Dole® Pineapple Fruit Cup
Frozen Desert Violet Lemonade – Non Alcoholic
Samuel Adams® Cream Stout

Intermissions Café
Beet Lollipop**
Grapes
Fruit & Cheese Plate
Vegan Trio
Southwest Chicken Wrap
Tuna Salad with Pita
Italian Salad
Asian Tuna Salad with Noodles
New Planet™ 3R Raspberry Ale (Gluten Free) (12 oz.)
Blue Point’s Spring Fling (12 oz.)
Florida Orange Groves, Mango Mama, Mango Wine
Florida Orange Groves, Blueberry Blue, Blueberry Wine
DeLoach Vineyards Heritage Reserve Chardonnay
DeLoach Vineyards Heritage Reserve Pinot Noir
Poema Cava Brut Rosé

 

 

 

HGTV and DIY Network Seminars

  •  March 8-10 – Chris Lambton, Going Yard:  ”Going Yard for Your Lifestyle”
  •  March 15-17 – Chris Grundy, DIY Network’s Cool Tools: “Keepin’ It Green with Grundy”
  • March 22-24 – Egypt Sherrod, host of Property Virgins: “Getting the Inside Scoop on HGTV’s Top Home Features for 2013″
  • March 29-31 – Brandon Johnson, My Yard Goes Disney: “Bringing More Disney Inspiration and HGTV Design to Your Backyard”
  • April 5-7 – Meg Caswell, Meg’s Great Rooms: “Discovering Design Tips to Personalize Your Space & Make a Good Room Great”
  • April 12-14 – Jason Cameron, DIY Network’s Desperate Landscapes and Man Caves: “Desperate Landscapes . . . Where Do We Grow from Here?”
  • April 19-21 – Sara Peterson, Editor-in-Chief, HGTV Magazine: “Boosting Your Curb Appeal! 25 Easy Ideas from Front Doors to Flower Pots”
  • April 26-28 – Carter Oosterhouse, Million Dollar Rooms: “Million Dollar Trends”
  • May 3-5 – Casey Noble, Design on a Dime: “Creating Luxury Hotel Floral Arrangements in Your Home”
  • May 10-12 – Dan Faires, HGTV.com, DanMade: “Easy Ideas for Creating a Designer Garden”
  • May 17-19 – David Bromstad, HGTV Design Star, ColorSplash, Design Star All-Stars: “The Power of Color”

For More Information: www.epcotinspring.com

WDWNT: The Magazine – A Spanish Disney Fan Community

Una Comunidad de Fanáticos de Disney en Español
A Spanish Disney Fan Community
By: Brandon Brush

The Disney Parks have always been a source of family entertainment for guests of all ages, nationalities, and languages. While many Disney fans enjoy learning the history and future of the parks through community websites, it appears that most sites cater specifically toward English speakers. In 2007, Oscar Feito decided it was time for a new Disney fan site. Disney Hispana has been a popular blog among Spanish Disney fans for five years and has expanded its reach to message boards, social networks, podcasting, and Disney travel books.

Oscar Feito, originally from Madrid, Spain, has been a fan of Disney for as long as he can remember. He has lived in London and Washington DC and is fortunate enough to be fluent in both English and Spanish. Once fluent in English, he began exploring the online Disney fan community by listening to popular podcasts such as WDW Today, Inside the Magic, and Lou Mongello’s old show MouseTunes. Feito explains, “I was amazed at how much more enjoyable the Disney park experience could be if you participated in these communities, read the blogs and listened to the podcasts.”  He was sure that there were other Spanish speaking fans out there that may not be as fluent in English, and they were missing out on a great experience. Feito questions, “What good is the Internet as a global information and entertainment tool if the content you like is not in your language?”

As a solution, Feito launched Parques Disney en Español in 2007–http://disneyhispana.blogspot.com. This later helped developed a message board, http://www.magiadisney.com, and a “Disney Adictos” Facebook community of over 30,000 fans. The site’s presence in the podcasting world started with El Podcast de el MagiaDisney.com. While the team working on Disney Hispana isn’t sure if they have been the first in everything for Spanish fans, they have “definitely been pioneers in delivering quality Disney content to Spanish speakers worldwide,” according to Feito.

“El Podcast de el MagiaDisney.com” focuses mostly on the Walt Disney World Resort in Florida.  However, they do cover Disneyland on some episodes. The show covers news, offers travel tips, shares memories, and delves into the origins of Walt Disney Imagineering. The episodes cover topics from the Lucasfilms acquisition all the way to how to deal with post-Disney depression. While their podcast usually only covers the parks, Disney Hispana’s blog focuses on all aspects of the Walt Disney Company. They have written extensive articles about the origins of Disney animation, music, books, and video games. Recently, they published the largest Spanish Walt Disney World book, La Guía Esencial de Walt Disney World which is available as an eBook on Amazon for five dollars.  Eventually, Feito hopes to have print copies in circulation. The text acts as a guidebook with some history and fun facts. It is a great addition to the Spanish Disney fan community.

Unlike the Disney online fan community that most of us are familiar with, Disney Hispana’s fans are usually very “cooperative and civilized.” Feito comments, “To be honest, there have been very few cases of inappropriate behavior, rudeness or extreme reactions from our Community.”  Many of Disney Hispana’s fans are always eager to help out, and they love participating in fun activities offered by the site. Last year, Disney Hispana organized a “Disney Short Story” contest. They received around twenty terrific submissions.

Disney Hispana reaches fans from Spain, Mexico, Argentina, United States, Chile, Colombia, and Venezuela. Feito has established great friendships with many readers and listeners who are extremely appreciative of the work the site does. Feito recounts, “A fan recently told me that it’s become a tradition in their family to listen to our show while they have dinner, since it’s definitely happier than the news we see on TV nowadays.” The relationships with the fans is the most rewarding part of all the work put into the sites.

If you are interested in any of Disney Hispana’s sites or projects, you can find them on Facebook at the page “Disney Adictos.” They consistently deliver interesting and unique content catering to all types of Disney fans. Their sites can expand your Spanish understanding of the parks far beyond a simple “¡Por favor manténgase alejado de las puertas!”

WDWNT: The Magazine – Bob Gurr: The Wizard of Wheels

Bob Gurr: The Wizard of Wheels

by Daniel Butcher

Everyone who has visited a Disney park worldwide has experienced the creativity of Bob Gurr.  When reviewing the numerous vehicles and attractions that he has helped bring to life, his two and a half decades as an Imagineer seems too short for the magnitude of his achievements.  Bob Gurr’s design career did not end after he left Disney, but continued to grow into new and unexpected areas.  With a legendary career and an infectious personality, Bob continues to be a Disney fan favorite.

Detroit Dreams

On October 25, 1931, Robert Henry Gurr was born to Henry and Helen Gurr in Los Angeles, California.  Young Bob was a creative boy who was an energetic handful for the teachers unable to keep him occupied.  In fact, Gurr was expelled from the third grade and sent to the Burbank Military Academy where he enjoyed their project centered curriculum in place of the repetitive grammar school curriculum.  Gurr’s enjoyment of unique and varied projects would stay with him for a lifetime.  When the Army took over the academy during World War II, he returned to public school, but now in Junior High he could select electives, courses he would excel in while he tended to lag in the required courses.  An architecture teacher noticed young Bob’s desire and ability to design automobiles and allowed him to free draw cars when his assignments were completed.  That same teacher later encouraged Gurr to attend the Art Center School in Los Angeles and its newly formed Automobile Design department.

Gurr entered the Art Center School in 1949, the first year it was authorized to offer four year baccalaureate degrees.  In 1954 the school would be renamed the Art Center College of Design.  The instruction focused on something Gurr excelled at, real world skills.  The curriculum prepared students for jobs and immediate employment.  Gurr, like many graduates, found themselves employed quickly.  Before graduating, General Motors, who had provided him a scholarship halfway through his program, hired him as an automobile stylist.  In May 1952, Gurr left California for Detroit, Michigan with his Bachelor of Arts Degree in Industrial Design and hopes for his future in the automobile industry.  Before he even arrived in Detroit, his position was moved to Ford.  Dissatisfied with the politics of major auto companies and designing hub caps, he left a year later and returned to California.

In California he made ends meet by two means.  The first was writing books on car design including How to Draw Cars of Tomorrow, which he published after graduating college, and Automobile Design: The Complete Styling Book.  The second paycheck was contracted automobile design jobs for local and Detroit based firms.  One day the Placement Officer of the Art Center College would ask Gurr a fateful question, “Do you ever do outside work?”  To that point Gurr hadn’t, but today he said yes.  The yes would change his career path and introduce him to a new concept, the theme park.

Disneyland

After Gurr’s return to California he spent much of his free time with a member of his car club the “Road Burners”, Dave Iwerks.  This included frequent dinners at the Iwerks’ home where Dave’s father Ub talked about his day at Walt Disney Productions.  Ub Iwerks was already a Disney legend as the original animator of Mickey Mouse and was at the time engrossed in his work at the Special Process Lab.  At one of these meals the senior Iwerks mentioned a small car driving around the studio that was only had a chassis.  Gurr did not realize that this small comment would be linked to his own future.  The outside work that Gurr was referred to in the summer of 1954 was to design the body of that little car under the supervision of Studio Machine Shop Manager Roger Broggie.  The car was for an attraction for Walt Disney’s new project, Disneyland, to open in 1955.

Gurr was brought to the studio to serve primarily as the stylist for this little car.  Walt Disney had decided to design his own car for his driving attraction instead of buying an off the shelf model.  Gurr soon found out that he was also expected to draft the car’s parts so they could be massed produced.  Suddenly the designer found himself working as a mechanical engineer.  Bob spent his evenings drafting for Disney and his days working at an automobile design firm.  Every Saturday he drove down to the studio to show his designs and drawings to Broggie and other Disney employees.  One Saturday in December 1954, Broggie remarked that he wanted to keep Gurr busy with Disney work.  Gurr remarked maybe he should quit his other job.  Broggie jumped at the comment, took Gurr to the Personnel Department, and signed Gurr on as a full-time employee immediately.  Gurr provided his own first official title, Director of Special Vehicle Development when a title was needed for business cards.  Bob was officially a regular employee for WED Enterprises and added to the full-time team targeting Disneyland’s opening.

Gurr designed the body for Disney’s new attraction car.  His alma mater the Art Center College made the clay model of the design, saving Disney money by using student labor.  Additionally, Gurr redesigned the chassis that was to be put under his car design.  Disney contracted Glasspar to craft 40 of the Gurr fiberglass bodies for the car and MAMECO Engineering to assemble the vehicles for the Richfield Autopia, sponsored by Richfield Boran Gasoline.  As each of the 40 cars were completed they were delivered to Disneyland, without bumpers.  Aluminum bumpers were added at the suggestion of Disneyland sponsor Kaiser Aluminum.  The cars had a maximum speed of 25 miles per hour, but pre-set governors limited the speed to 11mph.  The original cars had two accelerators pedals; one was built for the shorter legs of children.  And each car had automatic braking which engaged when the foot was lifted from the gas pedal.  There was also a parental hand brake placed under the dash and a long brake handle mounted to the body for ride operators.  In testing Gurr discovered that unlike steel bumpers the aluminum models failed to spring back into shape and were becoming warped as ride operators tested the cars.  As he prepared for opening day, Gurr’s biggest worry was the damage that guests would do to the bumpers on the 40 Autopia vehicles.  Gurr had also made plans for an Autopia bus to give small children rides, but it was never built.

On July 17, 1955, Walt Disney presented his new project to the world on ABC television.  During the Dateline: Disneyland program, Bob lead 20 of the Autopia cars in the Opening Day Parade.  After the parade chaos ruled at the Autopia attraction.  The cars were in disastrous shape.  The bumpers, as Gurr feared, were distorted from guests bumping.  There were a large number of other car problems ranging from brake damage to shot bearings.  Cars could pass each other on the two lane road, and accidents did occur including spin outs on the roadway.  The guests, after waiting in long lines to drive, were treated to cars without padding on the steering wheels, which lead to Gurr taking several children to First Aid with broken teeth.  Additionally the ride operators were beat up between collisions with drivers and bruises from kick starting stalled cars.  By the end of the week only two of the 37 cars used on the attraction were still running (one car of the original 40 was a special model for Walt Disney, and two were styled as police cars for ride operators).  Gurr pulled his own tools out of the trunk of his car and began to reconstruct the broken vehicles.  Soon after Disney provided two mechanics to repair the broken cars while Bob spent the summer redesigning the cars to survive the daily wear and tear of guest usage.  By the end of the summer he had turned most of the original cars into improved Mark II or Mark III models.  Gurr and the Autopia team soon after designed a new drive package for the cars and converted all Autopia vehicles into Mark IVs.  By 1958, park operations decided to redesign the cars yet again creating the Mark V model for use in the Tomorrowland Autopia and in a new Fantasyland version of the ride.  This updated version of the cars would run until 1965.

While designing the Autopia vehicles, Walt Disney asked Gurr to add another project to his workload.  Disney wanted authentic antique vehicles travelling on Main Street U.S.A. to help set the mood for the turn of the century community.  While shopping for authentic cars to use in the park Bob realized that they would never handle the day-to-day wear of life in a theme park.  So instead of refurbishing antiques, he decided to create vehicles that looked authentic but actually used modern, off the shelf parts.  On opening day, three “Gurr-mobiles” were present in the park. Two were travelling from the train depot to the central plaza; one red horseless carriage and a two-story Omnibus ferried guests, while a Carnation truck stayed parked for viewing.  Though built with modern parts, Bob made sure that each authentic reproduction antique both ran and sounded period accurate.  In 1957 a yellow horseless carriage and a second omnibus were added to the fleet.  A year later Gurr remarked to Disney that they did not have a fire engine, which he thought they should have, leading to his commission of creating an antique fire truck.  Bob drove the engine down the Santa Ana Freeway himself to deliver it to the park.  And the fire engine was such a hit with Walt Disney he often drove it around the park before the gates opened.  Gurr’s Main Street vehicles with their one way trips have carried weary guests for generations.  The vehicles typically take 7.5 minutes to make a round trip at four miles an hour.  They accommodate approximately 150 guests an hour.  Gurr did not build any backup vehicles, but luckily in their first 20 years of operation there was only one breakdown.

During the early years of Disneyland Gurr completed a number of projects.  One was a streamlined narrow train that ran from Tomorrowland to Fantasyland.  Gurr added to the Disneyland Railroad by designing the Excursion Train which debuted in 1958.  Then he moved out of simply creating vehicles and started designing other show elements.  For example he developed the mechanics behind the dancing tribesmen of the Jungle Cruise and the dancing tall flowers of Alice in Wonderland.  Despite the magnitude of these projects, arguably Bob’s greatest triumphs were yet to come.

Growing Disneyland

With Disneyland open, Gurr continued to create attractions, especially transportation themed, for the park.  These new projects would include trains, spaceships and a return to Autopia.  Bob would also be asked to contribute to the animation of a beloved President.

Walt Disney and many of those that worked for him, including Gurr’s boss Roger Broggie, loved trains.  Disney decided he wanted a streamlined train for his park and Bob was tasked with designing this train.  Gurr observed the General Motors Aerotrain running between Los Angeles and Las Vegas, and loved the design.  In February 1957, Bob drafted the design drawings of a train based on the Aerotrain and had the drawings completed in 20 days.  He went to a local junkyard and purchased 1954 Oldsmobiles which he used to design the cowl, windshield and front doors, shortening the bodies since the train would be smaller than a car.  A Chevrolet 327 engine and an eight-wheel drive gave the new train greater speed than the typical train, giving it the label of the world’s fastest miniature train.  On June 26, 1957, the Viewliner began operation between Fantasyland and Tommowland.  Despite electrical problems and a coach fire, Walt Disney served as the first fireman of the streamlined train, with Gurr as engineer on the track between Fantasyland and Tomorrowland.  Bob missed the first station on the opening ride.  He backed up to the platform and was then berated by Walt Disney for not blowing the whistle three times to alert bystanders that he was backing up.  The Viewliner would only run until September 15, 1958, when it was removed for the construction of other Gurr projects.

In October 1958, Walt Disney returned from a trip to Europe and requested his designers develop a version of the German Alweg Monorail for Disneyland.  The Viewliner served as a foundation for designing the new train.  Gurr used the same structure for the new attraction, from the floor up and including the doors, windows and face to face seating, all based on his miniature train.  Despite having mechanical precedents to work with in the Alweg Monorail and the Viewliner, Gurr found the new train visually displeasing.  He thought it looked like a bread loaf on a rail.  Bob reached back to images from Buck Rogers and curved the skirt around the skids to hide the shape and give the train a sleek futuristic look.  The original red Monorail train opened on June 14, 1959.  The train was on its beam for only two weeks before opening and experienced electrical issues on opening day.  Gurr expected the train to catch on fire!   For the inaugural ride, Vice President Richard Nixon and family joined Walt Disney with Gurr as Engineer.  After the Monorail had left the station Nixon realized he had left his Secret Service detail at the platform.  At the insistence of the Nixon children the party took a second trip, with Bob worrying about potential fires and the wrath of the Vice President’s bodyguards.  When Nixon left the attraction after the second ride, he was amused to find his detail remained on the Monorail thinking that Nixon was riding again.

Also during 1958, Disney asked Gurr to develop another transportation based vehicle, a bobsled shaped roller coaster car.  When his design was completed, Broggie asked Gurr to begin laying out the track to fit within Matterhorn Mountain.  Bob worked with Ed Morgan and Karl Bacon of Arrow Development who had developed a new bent steel pipe track roller coaster system.  Teaching himself trigonometry, Gurr did the calculations by hand.  Once he had a track layout that fit within the confines of the mountain’s structure, Arrow built the fan favorite Matterhorn Bobsleds which opened along with the Monorail on June 14, 1959. The highly successful ride proved Gurr could design beyond wheeled mass transportation.

Photo of the Flying Saucers attractionWith trains, cars and sleds under his belt, Gurr moved to flying saucers!  An inventor brought a bumper car style ride vehicle to WED hoping to sell it to Disney.  Bob was one of the first to try out the gas powered hover craft.  It was loud and blew dust everywhere, a safety hazard in Gurr’s opinion.  But the idea did not go away and Morgan and Bacon developed a concept of using a unpowered vehicle on a platform of pressurized air.  Bob designed a flying saucer attraction car for their new concept.  The Flying Saucers opened to guests on August 6, 1961, but technical problems led it to run for one day short of five years.  In 2012 the concept would be revisited with Luigi’s Flying Tires at Disney California Adventure.

Gurr like others at WED saw much of his efforts redirected to new projects when Walt Disney decided to participate in the 1964 New York World’s Fair, somewhat as an experiment to determine if a Disneyland like theme park could find an audience in the Eastern United States.  Bob returned to his Detroit automobile roots with the Ford Magic Skyway, in which he modified Ford, Mercury and Lincoln convertibles into ride vehicles.  But the fair also provided Gurr with something new, people!  The Disney team had added a late project sponsored by the state of Illinois, Great Moments with Mr. Lincoln.  The star of the show was to be full sized animated figure or Audio-Animatronic of Abraham Lincoln.  The mechanics of the figure were currently too heavy and it was too limited in movement.  In less than 90 days, Gurr dissected the Lincoln frame, analyzed the desired motions and rebuilt the mechanics with lightweight materials.

The years after the World’s Fair were focused on transportation for Gurr.  He worked to improve the Disneyland monorail.  The Mark II train included a “double bubble” top based on a request from Walt Disney.  He thought the driver’s view from the monorail was so breathtaking that guests should be able to share it.   The Mark III was lighter and had a lower center of gravity.  Additionally, the Mark III provided an updated and more reliable electric propulsion system.  Introduced in 1968, the Mark III would run at Disneyland and in Las Vegas until 2006.  At the same time Gurr was also assigned a project given the temporary name of PeopleMover, a name that it never seemed to lose.  This slow moving transport provided Bob the challenge of loading guests on a continually moving ride vehicle.  He solved the problem by loading from a moving turntable, rotating slightly slower than the PeopleMover itself.  He also designed the cars used on the PeopleMover, officially known as the WEDway.  The WEDway vehicles included automatic doors and roofs for guest convenience.  The WEDway opening in 1967 would slowly transport guests through Disneyland’s Tomorrowland until 1995, with a Walt Disney World Magic Kingdom version operating to this day.

Gurr’s experience with slow, continuously moving ride vehicles was key in the development of the Omnimover, initially used for Monsanto’s Adventure Thru Inner Space at Disneyland.  The conveyer belt system of ride vehicles allowed Imagineers to turn the guests in any direction.  The Omnimover system has been recycled by Imagineers since its 1967 introduction and includes The Haunted Mansion, Spaceship Earth, and The Little Mermaid: Ariel’s Undersea Adventure.  And finally, Gurr returned yet again to Autopia, with the Mark VII car.  The Mark VI vehicles all suffered cracking due to constant bumping.  So Gurr determined that bumping had to be taken into account to design a longer lasting vehicle.  The chassis of the Mark VII was built to flex to take into account daily torture.  Gurr’s Mark VII’s would run until 2000, when new cars replaced them.  The new and improved vehicles would have better engines and electrical systems, on top of a Mark VII chassis!

Walt Disney World Resort

With the building of a new East Coast resort, the legendary Imagineer was called upon to use his special design and production skill sets.  One of his first tasks was to build the Monorail Mark IV for the Florida resort.  The new model would be required to carry more guests over a greater distance than its California cousin.  Additionally, Gurr had to plan for more extreme weather in Florida, requiring encased components and electrical equipment that could tolerate daily rain.  The Mark IV would run in Florida from the opening of the resort until 1989 when two of the trains became the Las Vegas Monorail, operating until 2004.  Additionally, Bob oversaw the assembly of the 20,000 Leagues Under the Sea submarines at the Tampa Shipyard.  Gurr taught himself electrical design as the drawings of the electrical systems he received from California were inaccurate.  And finally, unable to find a third party product suitable for Disney’s needs, Gurr designed the Walt Disney World Tram tractor to transport guests from the parking lots to the ticket center.  An updated version of that tractor is used at Disneyland to this day.

From 1979 until 1981, Gurr was assigned to assist in the development of Tokyo Disneyland.  Bob traveled to Japan and inspected manufacturing and production facilities.  At the office in Glendale he gathered designs from the team working in Japan and forwarded them oversees.  He enjoyed his time aiding young designers in Japan but found he had lost his enthusiasm for Disney corporate life.  After returning from Japan, he spoke up in a staff meeting about his displeasure.  A month later he was asked to leave, and he resigned of his own will.  When asked in a November 1997 interview with the E Ticket, he noted that he had risen to Senior Staff Engineer.  That role had him reviewing the work of others, including those leading the design efforts in Japan, but did not provide him the opportunity to design himself.  He missed that and wished to return to the drafting table.  Regardless of Bob’s reasons, over 25 years of Disney employment had come to an end.

After Disney

In 1981 the time had come for Gurr to leave Disney. He became his own boss as the head of GurrDesign.  Bob did not go quietly into the night, but instead continued to find new and exciting projects, 117 to be exact until 2000.  Some of these projects were for Disney competitors, including Universal.  He designed a mechanical serpent for the Universal Swords and Sorcery Show and a 30 foot animated figure of King Kong for Universal Studios Tour in Hollywood.  Gurr also took a number of entertainment projects including the 1984 Michael Jackson Victory Tour lighting systems, a spaceship for the closing ceremonies of the 1984 Summer Olympics, and the Las Vegas Treasure Island Pirate Battle Show.  For a man who spent the first half of his career juggling many widely varied projects, these new challenges were business as usual.

Legendary Status

Today guests in Disney Parks around the globe enjoy the legacy of Bob Gurr.  Be it a ride on the Disneyland fire truck, a tour on the Monorail, the bumpy circuit of Autopia, a visit to a haunted graveyard, flying tires and so much more, Gurr’s original, updated and adapted designs are unavoidable.  However, there are still intentional tributes to this legend in Disneyland and Walt Disney World.  In the Disneyland Park above Disney Clothiers one can find a window for the “Meteor Cycle Co” lead by the “Fast, Faultless, Fadless” Bob Gurr.  The window claims that “Our vehicles pass the test of time.”  The longevity of Gurr’s vehicles continues to be proven daily.  The window’s cycle shop theme is based on Gurr’s love of mountain biking, and includes a bike hanging from the building.  In Walt Disney World’s Magic Kingdom Park, Gurr also shares a window with Dave Gengenbach, George McGinnis and Bill Watkins.  They share in “The Big Wheel Co.” makers of “One-of-A-Kind Unicycles- Horseless Carriages.”    Additionally, Gurr has continually shared his stories on blogs and podcasts, highlighting his fun-loving personality and furthering his legendary status with fans.  In 2012 he published those stories in his autobiography, Design: Just for Fun.

Windows on Main Street, U.S.A., at Disneyland Park: Bob Gurr

It is nearly impossible to capture the fullness of Bob Gurr’s career.  He has provided over 100 designs for Disney Parks, building his legendary status even before Disneyland opened.  Over the years Bob proved that there was no challenge he would not take up, even helping to build a human figure, despite being a trained as an automobile designer.  With his fingerprints deeply embedded into every Disney theme park globally, it is impossible to imagine a Disney vacation without Bob Gurr’s creations.

edited by Michele Gaudet

WDWNT: The Magazine – To Our Readers

When issue 19 of the magazine was released, the Letter from the Editor included a note that the magazine staff was taking a short break, and would use the downtime to consider improvements to the magazine. During that time, the magazine team considered many different options.

Now the break is over, and I’m thrilled to announce that we are significantly changing the way we publish our content. Instead of releasing a monthly PDF version of the magazine, we are going to fully integrate our content into the main wdwnewstoday.com website. Our magazine articles will be published as featured content of the site. The plan is to publish a couple of articles each weekend. The articles will be highlighted as magazine articles to stand apart from the regular news posts on the site. I’ll try to answer some questions that may come up, but please let us know if you have any other questions.

Why are we making this change?

There are a couple of reasons, most notably:

  • This will allow us to significantly reduce the publication time of articles, getting them to our readers much quicker, thus allowing for more timely and relevant articles.
  • This allows better searching of the magazine content for our readers.
  • Easier for our readers to access the magazine content. This will allow readers to go to a single site for Disney news and analysis, rather than going to multiple sites.

When does this start?

Right now! With the publication of this post, we will begin regular posting of magazine articles to the wdwnewstoday.com website. As noted above, we will be publishing new content on a weekly basis. So check back often.

So is this the end of the print version of WDWNT: The Magazine?

As a monthly print magazine, yes. However, we are working on some ideas that will allow us to publish a quarterly or semi-annual print version that contains a review of articles published during the previous period. In addition, the first 19 issues will continue to be available.

Isn’t this basically just turning the magazine into a blog?

While we are using blog technology, we strongly believe that what differentiates us from a traditional blog is going to be our content. Our publishing model might be changing, but our content and our editorial voice is not going to be changing. We are going to continue to focus on longer articles with creative topics that will appeal to Disney fans. I am extremely proud of the fantastic content that the magazine team has produced over 19 issues, and I am confident that we will continue that going forward.

I hope that this post provides an overview of the new direction for WDWNT: The Magazine. I am very excited about where we are going, and I am certain that we will continue to bring you the most educational and most entertaining content available to Disney fans anywhere.

As always, we want to hear from you. Please email us any questions or suggestions you may have to wdwntthemagazine@wdwnt.com.

WDWNT: The Magazine – “Have You Tried… Spending A Whole Day Resort Hopping?”

Have you tried… Spending a whole day resort hopping?

by Katey McGregor

Many of us know exactly how to spend an entire day in the parks.  Some know how to do all four parks in one day and still hit all the best stuff.  You know where to eat, where to play, and exactly how to get there.  And, many of us have even resort hopped or at least spent a day at the resort instead of hitting a park.  But, with over twenty different resorts at Walt Disney World,how in the world  do you spent a whole day resort hopping without missing something?  Well, the truth is, you can’t, but here’s a guide to show you how to hit all of the greatest must-dos that the Walt Disney World resorts have to offer in one day.

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Morning

Good morning!  Since it’s a resort day, the best way to start off is with a good lie-in.  Make sure you’re well rested because you’re going to be running around to different resorts all day!  My favorite place to start in the early morning is at the Grand Floridian for breakfast at the Grand Floridian Café.  I feel like this restaurant is sorely underrated and serves an exceptional omelet and fruit plate.  This feels like the brunch you always wanted to have but could never find back home, and it’s such a relaxed way to start the day.

After breakfast, head outside to the marina where you can rent watercraft by the hour.  Boating around the Seven Seas Lagoon is a unique way to explore the Magic Kingdom area, and the perfect time to do this is in the morning when the heat of the day hasn’t quite set in.

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Midday

After boating around the lagoon for a couple hours, hop over to the Beach Club Resort for some lunch and dessert indulgence.  Beaches & Cream Soda Shop is one of my favorite go-to locations at Walt Disney World (in case you didn’t know from my previous article about it), and it shouldn’t be missed on any resort-hopping checklist.  You can’t go wrong with the cheeseburger and a good old fashioned Kitchen Sink.  For those who are a little wary,or are on their own, the No Way Jose sundae is also delectable.

After stuffing your face at Beaches & Cream, work off some of the calories with a bike ride!  Traditional and surrey bikes are available across the lagoon at the BoardWalk Inn Resort, which is about a ten-minute walk away.  For those who don’t want to walk, however, a ferry is available that comes about every 15-20 minutes.  I highly suggest the surrey bike;it’s great for families or groups.  Ringing the bell as you ride around the Epcot resort area is a gas, and it’s a great way to explore the resorts that surround the lagoon.

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Afternoon

Once you’re done bicycling, it’s time to relax. Head over to Port Orleans-French Quarter and enjoy some beignets from the food court.  If you haven’t tried them already, you’re missing out.  This powdered sugar confection will have you addicted from your first bite, and the “streets of New Orleans” out the back doors of the Sassagoula Float Works will enchant you.  While enjoying your afternoon treat, take a walk along the Sassagoula River towards Port Orleans-Riverside.  It’s about a five to ten minute walk, and the view of the old south is charming. Port Orleans is a sprawling property that is just begging to be explored; a horse-drawn carriage ride is the perfect option.  The carriage rides depart from Riverside about every half hour from about 5 PM and run through both Riverside and French Quarter.  After a long day of boating and biking, taking a load off on a carriage ride is a great way to watch the sun set.

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Evening

After enjoying a relaxing carriage ride at Port Orleans, head to the Art of Animation Resort for dinner.  Landscape of Flavors, the food court, is by far one of the best quick service locations I have ever eaten at, and it cannot be missed.  The surf ‘n surf burger is a favorite of mine. However, there’s a “Landscape of Flavors” that is appealing to even the most picky of eaters.  Plus, this is a great opportunity to explore the new resort and its immersive environment.

After eating and taking lots of pictures with Lightning McQueen and Crush, hop back over to the Magic Kingdom area to the Polynesian Resort where you can relax on the beach with a Dole Whip from Captain Cook’s and enjoy Wishes! from afar.  If you’ve never watched Wishes! from the Polynesian’s beach, you’re really missing out on one of the best Disney experiences.  It’s separated from the hectic crowds of Main Street, U.S.A. and offers a more intimate viewing experience.

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Nighttime

After the fireworks, if you still have energy to spare, head back to the BoardWalk Inn Resort where Jellyrolls is just coming to life.  This over-21-only piano bar is one of the best-kept secrets of nightlife at Walt Disney World.  Exuberant and overly talented piano players play both old and new tunes, to which everyone in the audience is encouraged to sing along, and they always take requests.  Jellyrolls offers a great refuge for adults who still want to enjoy some good, clean fun- but without the kids.

Of course, this is just a taste of everything the resorts at Walt Disney World have to offer, but I think it’s the best place to start.  Even though the focus of every Disney vacation is the parks, the resorts cannot be overlooked.  So, have you ever spent an entire day resort hopping?  If so, what did you do?  Do you think I missed anything big? Let me know, and until next time, aloha!

Katey is a 22-year-old student at BYU-Hawaii from Woodstock, Illinois. Her favorite spot in the whole world is standing on the man-hole in the middle of Hollywood Boulevard at Disney’s Hollywood Studios. Katey has dreamed of being a part of the magic since she was young. Today, she is proud to call Walt Disney World her true home and takes deep pride in being a part of that heritage as a Cast Member.

WDWNT: The Magazine – “Marc Davis: Imagineering Master”

Marc Davis: Imagineering Master

By
Daniel Butcher

 

Everyday guests of the Walt Disney World Resort enjoy the efforts of largely unknown and unnamed Imagineers.  Imagineer Marc Davis began to impact theme parks years before Walt Disney dreamed of Disneyland.  Davis was a late comer to attraction design, working in animation when Disneyland opened.  From animation to attraction design, Davis has left a mark on the Disney experience and his legacy continues today where it started, in film.

Marc Fraser Davis was born March 30, 1913, in Bakersfield California.  But California is not where the Davis family stayed.  Davis’ father, Harry A. Davis, was a wandering jeweler and magician who attempted to strike it rich in the boomtowns of the United States with his wife Mildred and son in tow.  The nomadic life of the Davis family meant that young Marc was always the new kid in town, attending 23 different schools before he graduated.  From Florida to Oregon the Davis family was vagabonds.  Alone and generally friendless, Davis turned to drawing to fill his spare time.  He became a self-taught artist sketching at local zoos and copying illustrations from anatomy books he found in libraries.  After high school, Davis sought formal instruction at the Kansas City Institute of Arts and European art schools.  Realizing he desired to be a professional artist, Davis attempted to get hired by the Walt Disney Studio and submitted an application under the name M. Fraser Davis.  The studio rejected the inquiry, noting they were “not hiring women artists.”  Davis used his full first name in future inquiries to overcome the prejudices of the day and on December 2, 1935, started as a Disney artist.


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Animator

            Davis’ first major assignment at Disney was to serve as an assistant animator to Grim Natwick on Snow White and the Seven Dwarfs.  Natwick had helped develop Betty Boop.  Natwick further Davis’ skills as an artist.  Being noticed for his talent, Davis was moved into the Character Model Department after concluding his work on Disney’s first feature film.  In his new role, Davis’ understanding of animal form shined with him developing the models for characters such as young Bambi and Thumper.  Walt Disney was especially impressed with the David designed skunk, Flower.  Bambi encompassed six years of Davis’ career as he was moved into an animator position.  Davis finished the 1940s at the studio animating more animals including Brer Rabbit and Brer Fox in Song of the South for which he was the directing animator.  He also began a 17 year teaching position at Chouinard Art Institute, where he met a young female student named Alice Estes who would later become his wife years later.

With 1950’s Cinderella, Davis began over a decade of designing and animating female characters as he continued in feature films.  He was the directing animator for the title character Cinderella.  Additionally he animated one of Walt Disney’s favorite animation sequences ever, Cinderella descending the staircase in the mouse-made dress.  He also animated the Cinderella transformation scene as the fairy godmother dressed Cinderella for the ball.  Cinderella was followed by Davis overseeing the animation of Alice for 1951’s Alice in Wonderland.  For 1952’s Peter Pan Davis was charged with creating and animating Tinker Bell.  In Peter Pan, Davis had to draw a fairy that both communicated and emoted purely through motion being a character without a voice.  For Sleeping Beauty in 1959, Davis oversaw the development and animation of both Maleficent and Princess Aurora.  And finally Davis contributed the character of Cruella De Vil to 1961’s 101 Dalmatians, a character that he alone animated for the film.  Davis’ animation creations alone are sufficient to label him a Disney legend.

Davis’ female characters were known for having strong personalities.  A onetime avowed bachelor, Davis was known in the Disney studios for courting strong-willed women, and it was natural that the personality traits that he found attractive would emerge in his creations.  He designed characters with large hands so they could be more expressive when animated.  Many observed that Davis was able to create characters that audiences were attracted to.  However, Davis himself did not enjoy these years of designing female characters.  He found rotoscoping, tracing over live action film, uninteresting and desired to animate animals, not heroines and villainesses.

The legacy of Davis’ animation years can be seen throughout Walt Disney World, especially the Magic Kingdom.  Be it character development or animation, Davis helped construct the images and personalities of the characters guests love today.  At the heart of the Magic Kingdom Park guests find Cinderella’s Castle where one can meet Davis’ creation in flesh and blood at Cinderella’s Royal Table, and Aurora and Snow White may also be found in the dining room as well as through the park.  Tinker Bell also can be found throughout the Magic Kingdom from the magic of waking her up at Tinker Bell’s Treasures, flying high in Peter Pan’s Flight or seeing her star in the nightly fireworks streaking across the sky in Wishes.  Tinker Bell has been featured in the Magic Kingdom nightly fireworks since she took flight for the first time on July 4, 1985.   Fantasmic! at Disney’s Hollywood Studios features Maleficent as the villain ringleader invading Mickey’s dreams including co-conspirator Cruella De Vil.  And Snow White and Tinker Bell both make appearances in this nighttime spectacle.  From Snow White to Cruella De Vil, everyday Walt Disney World guests enjoy the fruit of Davis’ animation career.

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Imagineer

Davis had remained with animation for the early years of Disneyland’s existence.  In 1962, Walt Disney invited Davis to visit Disneyland and provide notes on the troubled Mine Train through Nature’s Wonderland attraction.  Davis suggested that the mine cars be reorientated to allow guests to better observe the story and provided suggestions on gags to make the ride more playful.  Pleased with his feedback, Disney asked Davis to provide direction on reimagining The Jungle Cruise.  Davis’ suggestions included the Indian elephant pool and the trapped African Safari, gags which were included in the Walt Disney World version of the attraction. Additionally, Davis supported the development of the Enchanted Tiki Room, in which Davis designed the talking Tiki poles and artwork adorning the attraction walls.   The Walt Disney World version of the attraction was available to guests on opening day titled Tropic Serenade and was re-imagined as The Enchanted Tiki Room (Under New Management) including Davis’ Tiki poles and art.  In summer 2011, Imagineers returned the attraction to its classic beginnings as the Enchanted Tiki Room.  With these attractions under his belt, the veteran animator would not return to feature animation, he would now animate in three dimensions.

Davis was assigned to all of Disney’s projects for the 1964-1965 World’s Fair, including those that would influence Walt Disney World attractions.  He was asked to animate the Audio-Animatronic’s movements including standing for Great Moments with Mr. Lincoln a precursor to the Hall of Presidents.  He added story elements to The Carousel of Progress which was moved from the fair to Disneyland.  On January 15, 1975, it reopened in its new home in the Florida Tomorrowland and is currently Walt Disney’s Carousel of Progress.  Finally for it’s a small world, Davis provided story ideas, including gags that adorned Imagineer Mary Blair’s backgrounds.  For this attraction he worked with his wife Alice who created costumes for the Audio-Animatronics.

Among the original projects Disney gave Davis was a pirate wax museum that had been in development since 1958.  Davis made some initial sketches, but put his work aside for the World’s Fair projects.  Past dark rides, enclosed in a show building, retold established Disney stories such as Peter Pan.  The pirate ride would lack a story that provided guests a pre-established context.  Instead of a story, Davis immersed guests into an experience.  He was teamed with former background painter Claude Coates who created the ride’s sets for Davis’ characters and humorous gags.  Davis and Coats lead the team which brought the Pirates of the Caribbeanride to completion on March 18, 1967, at Disneyland.   “Pirates of the Caribbean” was absent at the opening of Walt Disney World.  Davis had plans for an even more elaborate boat dark ride named Western River Expedition which would have taken guests through old west scenes.  But due to guest complaints about its absence, executives called for a version of the Disneyland ride.  Davis’ river ride was shelved for a new version of Pirates of the Caribbean.  Dissatisfied Davis did use the new ride as an opportunity to update the story, ending the ride in a treasure room instead of the arsenal.  The pirates of Florida would get their ill-gotten loot opening on December 15, 1973.  Meanwhile Audio-Animatronics planned for the Western River Expedition such as buffalos and chickens would make their way to Living with the Land at Epcot.  And concepts from Davis’ plans would help inspire Big Thunder Mountain Railroad and Splash Mountain.

A haunted house attraction had been planned for Disneyland as early in 1951 before the park opened.  The exterior had been completed during 1963 in New Orleans Square, but the attraction did not yet materialize despite promises of coming soon due to other commitments such as the World’s Fair.  A number of Imagineers including Ken Anderson, Rolly Crump, and Yale Gracey had worked on the attraction but progress was slow.  In 1964, Davis completed his first recommendations for the attraction, which included the introduction of the narrating Ghost Host.  But it was not until 1966 after the death of Walt Disney that Dick Irvine reunited Davis with Claude Coats to oversee the completion of the haunted house attraction.  The relationship was tense, with the designers divided between a Davis preferred funny attraction or a Coates preferred scary attraction.  Both got some of what they desired, delivering an attraction that included both scary and comedic moments.  Davis’s fingerprints are all over the design of the current Haunted Mansion.  He painted the stretching room paintings introducing visitors to the special humor of the ride and provided the climax in the graveyard filled with visual gags.  On August 9, 1969, the long awaited Disneyland “Haunted Mansion” opened to record crowds of 82,516.  While the Disneyland version was being produced, a second version with a Colonial façade was being built in Florida.  In April 1971 the attraction was complete and The Haunted Mansion was among the opening day attractions of Walt Disney World on October 1, 1971.

In November 1966, Walt Disney had visited Davis and discussed his future project, The Country Bear Jamboree for Disney’s Mineral King Ski Resort.  Disney told Davis his musical bears were a winner.  As he left, Disney did something he never did.  He said, “Good-by Marc.”  Three weeks later Disney died.  This had been Davis’ last meeting with Walt Disney.  Plans for the Mineral King resort fell through, but the musical bears made an appearance at Disneyland and still perform daily in Florida’s Frontierland.  Davis continued working as an Imagineer, developing his favorite attraction, America Sings, a musical Audio-Animatronics show featuring 114 characters which replaced Carousel of Progress at Disneyland.

           

The Artist’s Mark

In 1978, Davis retired after 43 years with Disney.  Even in retirement he still contributed creatively to Imagineering.  He consulted on Epcot’s World of Motion attraction and Tokyo Disneyland.  Davis’ humor was evident throughout this extinct attraction.  Included among the scenes was a train robbery originally intended for the Western River Expedition.  He continued to draw on a daily basis, spoke at Disney fan events, and enjoyed his retirement.  On January 12, 2000, Davis suffered a stroke.  Later in the day with Alice at his side, he passed away.

There are a number of tributes to Marc Davis throughout the Walt Disney World Resort.  The most obvious tribute is the window on the west side of Main Street U.S.A that bears his name.   The window lists, “Big Top Theatrical Productions” which has been “Famous Since 55.”  Also listed on the window are three other Imagineers including Davis’ Pirates and Haunted Mansion partner Claude Coats.  Another tribute can be found in Disney’s Hollywood Studio in the Magic of Disney Animation courtyard.  There four of Walt’s Nine Old Men including Davis set their handprints in concrete slabs.  Additionally there are hidden tributes to Davis throughout the Magic Kingdom Park.  In the final scene of Pirates of the Caribbean a family crest with the name “Marco Daviso” can be found hanging from the wall as Jack Sparrow delights in his treasure.  In the Haunted Mansion queue a tombstone tribute can be found.  The stone reads, “In Memory of Our Patriarch Dear Departed Grandpa Marc.  Finally, near Country Bear Jamboree a crate is labeled Davis Tobacco.  The subtle and not so subtle nods pay tribute to a true Imagineering legend.

Walt Disney Studios has honored Davis for the entirety of his Disney career.  In Disneyland he is honored with another Main Street window, “Far East Imports – Exotic Art” with Davis as proprietor.  The window celebrates his love of Papua New Guinea.  The neighboring window was revealed May 10, 2012.  The window announces Small World Costuming Co., with Seamstress to the Stars Alice Davis.  In 1989, Davis was named a Disney Legend.  Additionally the company awarded him the Mousecar, a highly exclusive honor, for service to company.

 

Back to the Movies

Davis’ career began in movies with Snow White so it is only fitting that his work as Imagineer has influenced recent movies.  In 2002, The Country Bears was released and though a box office disappointment started a line of Davis’ influenced movies.  In 2003, The Pirates of the Caribbean: The Curse of the Black Pearl became a blockbuster and featured gags designed by Davis that were adapted from the ride.  The original film was followed by three financially successful sequels.  Pirates of the Caribbean: The Curse of the Black Pearl was followed months later by the financially successful The Haunted Mansion starring Eddie Murphy which included Davis gags familiar to park goers including several from the graveyard.  Future Disney film projects continue to be influenced by Davis story work with a planned Jungle Cruise movie, sure to have an elephant bathing pool, and a second darker Haunted Mansion film to be directed by Guillermo del Toro.  It was just not his story work that has influenced movies but also his life story!  The story team for Disney Pixar’s 2009 Up interviewed former Imagineers to determine “What are the most important things in life?”  Alice Davis was interviewed and the Davis marriage including their shared love of adventure helped influence the development of the characters Carl and Ellie Frederickson.   

Marc Davis has left a long-lasting legacy on the Walt Disney World Resort.  The characters he both animated and designed are honored in the rides guests visit today.  Additionally, he helped design many of the attractions that today we label as classic.  Davis was a renowned story man, using character to move story forward in film and attractions, so it should be no surprise that his work continues to inspire Imagineers, movie makers and guests today.

Daniel Butcher is a husband and father who looks forward to spending time with
his family in Disney Parks. Daniel can be reached at
dbutcher23@betweendisney.com.

WDWNT: The Magazine – “Escape from Casey Jr.” by Daniel Butcher

Escape from Casey Jr.

By Daniel Butcher

You will probably find me strange.  It has been my dream to experience a significant evacuation from a Disney attraction.  I am convinced that it would be exciting and a cherished memory!  Seriously, how cool would it be to be walked off from Space Mountain with the lights on?  Would it not be great to see the Haunted Mansion from outside a Doom Buggy?  My daughter and I have both held our breaths as ours came to a halt in the graveyard scene.  Some may believe these sorts of incidents would lessen the magic, but for me it would only increase it!

Sure I have had my near misses but nothing significant.  Several years and a kid ago my family was stuck on Peter Pan’s Flight.  We dangled in our ship above the scene, staring at Captain Hook as the crocodile attempted to swallow him.  After about ten minutes of hanging, the ride resumed and we returned from Neverland.  In 2011, we were actually walked off, Monster Inc. Mike and Sully to the Rescue.  Yes we were guided past the immobile show scenes and led to the exit.  We were not even given a Fastpass for our troubles.  Of course, when I say walked off, we walked out from the very last scene and the only real difference in our tour of Monstropolis was Roz failed to speak to my family and we had to walk a little further.  These near misses just made me even more anxious for a significant ride evacuation.

All the signs for our August 2012 vacation pointed to the fact that a serious evacuation was going to happen!  Every day the entire family began to note the large number of attractions going 101, the Disneyland radio code for a closed attraction.  When the children begin to notice the number of closed rides, Disneyland you may have a problem.

Then the near misses began and my heart broke as I thought I missed my chance.  First, as we were standing waiting to enter our hanger at Soarin’ Over California, Patrick quit talking but we were still standing.  But we did not realize anything was atypical.  A cast member exited from the hanger and informed us that the ride was not working.  We were all given a special Fastpass, which we could use to speed our wait through the other hanger, or in the case of my family speeding up our wait for Toy Story Midway Mania later in the day since it could be used on most rides within Disney California Adventure.  Yes, Radiator Springs Racers was excluded!   In this near miss we did not even get to enter the ride and there was nothing backstage for us to witness.

A larger tragedy was to come.  The family had reentered Disney California Adventure after an afternoon nap.  Our direction was clear; the taller members of the family were set with our journey straight back to Paradise Pier to ride California Screamin’.  Then we made what to me was a critical error.  We stopped and took advantage of the short wait for Grizzly River Run since the whole family could enjoy the attraction together.  After getting soaked, we exited and headed back towards our desired roller coaster, hoping it would dry us off.  As we crested the path next to The Little Mermaid: Ariel’s Undersea Adventure, I saw the unthinkable.  Guests were standing on California Sreamin’s tallest lift hill, and I was not one of them.  I looked on with envy as the guests dismounted the train and stood staring out into what had to have been a fantastic view of the park and the sprawl around the park.  I imagined myself standing at the top of the lift hill with my cell phone out snapping photos that I would enjoy for a lifetime.  My wife awoke me from my daydream with, “we are so lucky we stopped, that could have been us.  I would have hated it.”  Dear, I would have been in heaven.  With a tear in my eye, I still did not know my day was coming as I decided to go undersea in a poor alternative to getting stuck on one of my favorite coasters.  My moment was awaiting me in Disneyland Park with an attraction that opened in the inaugural year of 1955.

 The Train

It was a hot August morning at Disneyland.  The family had just exited from it’s a small world walking back into the heart of Fantasyland.  The youngest member of the family made his pitch to ride the Casey Jr. Circus Train, a ride we had yet to enjoy on this visit.  For the adults in the family we do not enjoy Casey Jr. since it is more of a kid sized ride.  And I for one am a full sized adult.  But knowing that he had been dragged to all the rides and shows the older members of the family wanted, I could not tell him no.  We walked up to the queue and were shocked to find the switchbacks not full of families.  I looked at my wife and said, “We have to do it.”  She looked back and gave me a look that said, “Enjoy!”  With my wife deciding to take a break from rides after our busy morning, the smart choice, I marched my kids up the ramp towards destiny.

As we moved through the queue the cast members were loading the train which was preparing to chug out the station.  I thought that we would likely be waiting until the next trip.  Except the cast members failed to shut the gate and my son in the lead proudly marched through and declared, “cages please.”  I had to admit, I liked the fact he knew what he wanted!  The cast member told me we would probably be waiting for the next train.  I reassured her it was fine.  Then the other loading cast member found a space for us in a monkey cage.  And as my son led me to my fate, he smiled from ear to ear knowing he was getting his desired seat.

I wedged myself into the corner of a monkey cage and noticed my riding companions.  Two young mothers and their daughters had already staked claim to most of the cage.  I nodded, knowing that our interactions would only be lasting the three minutes of our journey since their children clearly had not yet passed the blessed 42 inch barrier which had opened up a whole new world for my son.  I settled down to what I hoped would be a few moments of sitting and resting my feet, and a quick check of my email.

Everything was running as normal as we left the station.  The soundtrack was putting me in a good mood and Casey Jr. was reassuring us that he could.  But he couldn’t.  As we climbed up the hill behind the Storybook Land Canal Boats, Casey Jr. stopped!  Having been on rides which had stopped before for a variety of reasons I expected the train to restart at any moment, instead the engineer pulled on the whistle as a distress call.  That caught my attention.  After the whistle nothing happened yet again.  A few minutes later the silence was broken by the engineer informing us that Casey Jr. was not operating and she was awaiting assistance so we could be evacuated.  My dream had happened, on what could only be called a kiddy ride!

The cast member announcement was followed by sitting.  This is when I realized how different I was from my riding companions.  Yes, we may all have been parents but these young mothers began to alternate between gossiping about their daycare situations and giving me questioning looks.  Was this strange man in a baseball cap, t-shirt and shorts a threat?  If the train was forced to cannibalism how much of a threat was he, and if eaten first how many days could he feed their kids?  I attempted to avert my eyes and risk conversation with my companions.  Instead I texted my wife and let her know I would be on the train FOR-EV-ER! 

The sitting was fully on.  The next seven to ten minutes had none of the romance I dreamed of when daydreaming of a ride evacuation.  Instead it was a lot of sweating.  My son’s desired ride vehicle, the monkey cage, was quickly becoming the sweat box of prison movies and television shows.  We were in the hole!  And with the car stopped next to a high hedge, there was little air flow through the cage.  I moved my body to avoid the gaze of the moms, and so I could look out at what would have to be a unique view.  What could I see?  There were some bushes, a small part of the Story Book Canal, and some cage bar in my sights.  Then I remembered I could have been stuck at the top of California Screamin’ instead!  I stuck my phone through the bars and took some of the most boring pictures ever of the Story Book Canal, without boats, which suddenly quit passing by.  Perhaps Disney wished to avoid witnesses to the anarchy that was sure to break as the train passengers established new lives upon the hill!

The Evacuation

As I sat with my kids, reassuring them that someday we would leave the train, I wondered how we would escape.  And being locked in a hot cage, unlike those in the open cars, I did mean escape!  A second cast member arrived and began leading us to freedom.  Being locked in a monkey cage I could not see the exit route those in the cars in front of us were taking.  When we had been evacuated from Monster’s Inc. Mike and Sully to the Rescue, cast members walked guests out of the attraction.  They collected those in each vehicle one at a time and added to a group walking from the heart of the ride.  Here it appeared they were releasing guests one car at a time.  So hopes of walking the track back to the entrance seemed unlikely.

Finally, escape was provided for my family.  The car to the monkey cage was opened by a cast member who scooted between the hedge and the cage.  Then I saw problem one with our evacuation.  The closeness of the hedge meant there was only one path for escape.  The open door combined with the hedge created a gate which meant we could not exit to the rear of the car.  We would only be able to move to the front, and any attempts to walk back meant we would have to walk up to the engine and then walk back from the Story Book Canal Boats facing side of the train.

The second problem occurred as I attempted to leave the hot car first.  As I stepped out I saw next to the hedge was a small concrete lip, then a drop off and finally the monkey cage.  Therefore a misstep would result in fall for the escapees.  I moved my foot to the ledge and squeezed my frame up past the front of the monkey cage.  Then I saw the head of a cast member awaiting me, poking out from the hedge!  I paused and entered what turned out to the most anxious moments of my escape, my son on a ledge.  As the youngest member of the family he was also the least agile.  He reached out cautiously with his foot and very gingerly moved forward on the ledge with no stumbles and no fear in his eyes.  He understood the value of adventure.  Finally, my daughter followed, also serving as a safety net for her brother.  The two youngsters with their smaller masses proved to handle the small ledge with more confidence than I had!

I waited for my party of two to catch up to me.  Then we shimmed past two empty cars to the smiling cast member.  She led us to a hole that now existed in the hedge.  A hidden door was now evident with it open to the concrete areas of backstage behind the hedge that previously had appeared to be part of the landscape.  Then the smiling cast member gave me my first real direction, “Sir, please put away your cell phone, we are about to go backstage?”  I had kept my phone in my hand while I worked the ledge, acting as if I was texting my wife about our escape.  Instead, I was capturing precious memories of my children walking the ledge.  Yes, my camera was the open application.  And yes, I had intended to take pictures wherever we were lead.  Begrudgingly I turned off my phone and placed it in my pocket!  Disney had successfully kept me from preserving a hidden secret in pictures.

My traveling companion moms were still in the cage as I escaped with my family.  I guess they had spent enough time with the man bold enough to ride the Casey Jr. Circus Train unaccompanied by an adult female companion.

Warning, if you desire to keep magic preserved.  Stop reading now!

What we found backstage was an island of concrete.  The area we had dropped into was paved and clearly a service area.  From my left there was a concrete path that came from what I would assume were dressing rooms, more on that later.  What dominated my view were large metal trash bins.  I had found where the trash from Fantasyland came together.  Standing next to the bins and unconcerned with our comings and goings was a custodial cast member searching through the trash to reclaim recyclables, proving one should be kind to these hard working cast members by putting trash in trash bins and recyclables in recycling.  Because those things mishandled have to be manually separated by a person.

We walked down some stairs past the trash and were met by a third cast member.  She issued a Fastpass good for any ride, except the Matterhorn Bobsleds, for my entire party including my very lucky wife.  Yes, she benefited for our inconvenience!  The cast member then pointed us to exit to the right.  As my view moved I noticed a break table where two cast members in Fantasyland costumes were smoking and conversing.  They seemed to not notice the invasion of small groups of guests moving from the hedge.  We were clearly in their area, where they could relax and the inclusion of outsiders was not going to ruin their break before returning to the heat.  On the other side of the path was a storage area for the canal boats.  At least 16 unused boats were lined up side by side in a packed in area under a low ceiling.  The holding area appeared to be behind King Triton’s underwater castle from the boat ride.  This is the entry point where one can witness new boats being added to the attraction as additional capacity is needed.

But the real royal treat was yet to come!  As we made our turn we stepped behind a trio that was strolling from the path on the left.  We were suddenly in a party of Ariel, Belle and their royal attendant.  This grouping, I believe, noticed our presence and the fact I was accompanied by children.  For from the moment we spotted them they were regal!  The princesses walked side by side at a purposeful pace.  Their heads were both held high with their shoulders tall and straight.  Their hands were held high clasped together.  They had smiles on their face as they conversed, like two close friends sharing their tales of being princesses, not paid actresses.  They were perfect!  The attendant walked behind at a respectful pace.  With their presence and demeanor I could sense the magic was about to resume.  And I was correct, they slipped past a wooden partition ahead and we followed.  We spilled out into Fantasyland once more, directly facing the Disney princess meet and great area, being held on the walkway area opposite it’s a small world after the closing of the Princess Fantasy Faire.  My dream adventure was over!

As my wife returned to us she just giggled.  She knew I had finally been evacuated and had my adventure.  It was even on an attraction that Walt Disney would have been familiar with from his days personally overseeing Disneyland.  But in the end it was nothing like what I imagined or hoped for.  I will still continue to cross my fingers, for something to safely break!

 

Daniel Butcher is a husband and father who looks forward to spending time with
his family in Disney Parks. Daniel can be reached at dbutcher23@betweendisney.com.

 

WDWNT: The Magazine Issue 14 Released

As we rapidly approach the 5th anniversary of the WDWNT Network this Summer, it’s hard not to get lost in the excitement happening at the Disney Parks right now. The Summer is theme park season, and there is that excitement in the air as out favorite special events return and some incredible new adventures prepare to unfold before us. WDWNT: The Magazine will be there for all the excitement starting next issue, so think of this issue as the “pre-show” to what will undoubtedly be a Summer to Remember.

For some, nothing means Summer more than just hanging out by the pool at your favorite Disney resort hotel, and Art of animation may very quickly be yours. We have a fantastic preview of the Finding Nemo wing of that resort for you to enjoy this month, just to wet your appetite. While we say hello to a new resort, we say goodbye to two beloved attractions as well this month: Test Track and Snow White’s Scary Adventures. In between, many of your favorite reoccurring articles and some other pieces for you to meander through abound.

We hope that this latest issue will get you ready for the blistering excitement of Summer 2012. If you have any suggestions or feedback, we are always happy to hear from our readers. Just send an email to WDWNTthemagazine@wdwnt.com and share your thoughts.

As a reminder, the magazine is available in digital form from our website (http://www.wdwntthemagazine.com) or in printed form from MagCloud (http://www.maglcoud.com). If you like what you’re reading, don’t forget to share it with your friends and family. No one likes someone who doesn’t share.

 

WDWNT: The Magazine Issue 17 Released

 

We are pleased to announce that Issue 17 of WDWNT: The Magazine is now released.  In this issue, we look back at 5 years of WDWNT.  We also consider diverse topics such as Disney voice actors, Ray Bradbury, the songs of Main Street, Disney and the teen-age experience, a profile of Richard Terpstra, and the newest installment of our Sorcerers of the Magic Kingdom fiction series.

It’s all available for free at http://www.wdwntthemagazine.com.

We hope that you will find the articles within both entertaining and educational.  If you have any suggestions or feedback, we are always happy to hear from our readers.  Just send an email to WDWNTthemagazine@wdwnt.com and share your thoughts.

As a reminder, the magazine is available in digital form from our website (http://www.wdwntthemagazine.com) or in printed form from MagCloud (http://www.magcloud.com).  If you like what you read here, please share it with your friends.

WDWNT: The Magazine Issue 16 Released

We’re happy to announce the release of issue 16 of WDWNT: The Magazine. This is clearly turning out to be the Summer of Disney.  Although the calendar may not agree, the Disney Summer kicked off with The Avengers, and now hits the highest of high points with the opening of Cars Land and Buena Vista Street.  The transformation of Disney California Adventure has been nothing short of spectacular, and it’s given us fans something to enjoy for years to come.

With that in mind, this issue summarizes WDWNT’s coverage of the Grand Re-Opening of DCA.  We also take the opportunity to look at some of Disney’s other large projects, such as the newest DVC resort, Aulani, and Pixar’s latest film, Brave.  We also cover a diverse range of other topics such as Disney voice actors, a look at a Disney Wedding, ticket prices over the years, attempting the ultimate Avengers marathon, and finally, a look at the tremendous work being done by Give Kids the World.

We hope that you will find the articles within both entertaining and educational.  If you have any suggestions or feedback, we are always happy to hear from our readers.  Just send an email to WDWNTthemagazine@wdwnt.com and share your thoughts.

As a reminder, the magazine is available in digital form from our website (http://www.wdwntthemagazine.com) or in printed form from MagCloud (http://www.magcloud.com).  If you like what you read, please share it with your friends.