Disney Stuck on the Drawing Board: Fire Mountain and Bald Mountain

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From past to present, and even moving into the future, the Walt Disney Company has always been making plans and changing plans. New ideas are shelved for a multitude of different reasons; either because technology is not available to make the plan work correctly, or maybe because popularity of the content material has waned–as was the case with Pixie Hollow in New Fantasyland. (The Imagineers were concerned that they could not necessarily pull off what they planned, and the lack of popularity in the Fairy films convinced Disney to walk away.) Sometimes it is a monetary issue, as with the Project Gemini plan in EPCOT. Sometimes it is just bad timing. This seems to be the reasoning behind many drawing board cases. Lets look at a drawing board case from Magic Kingdom, and no, it is not the elephant that is going to remain in the room. That might be a conversation for another day . . .

When we think about the Magic Kingdom landscape, we immediately think of the mountains: Splash, Space, and Big Thunder. The rising Zip-A-Dee-Doo-Da from Brer Rabbit and Brer Bear, to the sound of a locomotive running wildly out of control, Frontierland bustles with traffic of guests to two of the three mountains. In Tomorrowland, the aura of white spires and a clean mountain draws guests into Starport 75. We can only imagine what MK’s mountain range could have been if Disney followed through with plans to add Fire Mountain and Bald Mountain in the mid 1990s.

When 20,000 Leagues Under the Sea was being closed and eventually removed, there were plans to add not one but two mountains as a way to ease guests disappointment over the closing of this famous E-ticket attraction. Both of these attractions were similar, but it is said that Michael Eisner loved the ideas so much he wanted both to be built within the MK walls. Each mountain was going to  its own land: Fire Mountain to be placed in Adventureland, and Bald Mountain where the old Leagues attraction lay dormant. Sadly, neither of these mountains were ever built.

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Fire Mountain was to be located either between Pirates of the Caribbean and Splash, or directly on the other side of Pirates (though that would have taken some refurbishment of the Jungle Cruise to achieve) and would have been the so-called “weenie” that drew guests deeper into Adventureland. This attraction was rumored to be a combination of a standard roller coaster and a flying roller coaster, which meant at one point the ride would change from a track below guests to a track above, and the vehicles would have guests lying facedown in an attempt to mimic flying like a bird (or certain Marvel characters). The mountain would be a gigantic volcano, fitting right in with Adventureland’s story. Guests would fly and soar through and around the volcano with molten lava and dark and scary theme. There was an idea Fire Mountain would be the beginning of an expanded area of Adventureland. As costs soared, the decision was made to make it only a flying coaster– and then sadly, Fire Mountain was completely shelved.

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Bald Mountain, from Fantasia fame, was to have been built near or on the exact spot as the 20,000 Leagues Under the Sea. To draw guests to this portion of the park, the attraction would house a log flume, or roller coaster (or a combination of both, which was never decided) themed on Disney villains. Also known as Villains Mountain, this attraction would take guests through a hair-raising experience of escaping from some of Disney’s most famous evil characters. As a log flume, guests would have boarded longboat-style rafts modeled after Hades’ boats in Hercules. Guests would have been taken through Chernabog’s mountain, where the villains were meeting to decide who was the most evil, and how to take over the Magic Kingdom. Suddenly, guests would be “attacked” by a combination of Disney villains, saved only by a slide deep down the plunge in the front of the mountain (the roller coaster theme never had a major story design, leading many to believe that a flume ride would have been the choice here). By combining the roller coaster idea with the log flume, Imagineers were possibly ready to attempt a difficult concept that took almost five more years to actually happen, albeit in another resort.

Why do we visit Magic Kingdom and not see either of these attractions? The answer is not so simple. Disney thought they had two can’t-miss attractions, and went as far as toying with the idea of making an expansion to Fantasyland based around villains. As this concept became a bigger, rumor of a fifth gate based on villains also began to be discussed and gained steam. This made the Bald Mountain concept too valuable to construct in Magic Kingdom, especially if it would be added to the rumored fifth gate. Alas, the villains park has yet to go anywhere, and with the Fantasyland expansion near completion, it is doubtful Magic Kingdom will ever see Bald Mountain. As for Fire Mountain, plans were set for construction, with Disney even floating a balloon high to the peak of where the mountain would be to test if it would be visible from Main Street USA (it was not, but it was clear as day to the Polynesian Resort.) It is believed that WDW management saw the huge expense of building a major roller coaster in a family-oriented park and decided against it. Will we one day see one of these attractions high above Magic Kingdom or another Disney park? It is possible. Let’s keep an eye out to the future and what may happen. You never know when old plans become new again!

Theme Park Connection to Hold Grand Re-Opening on Saturday, November 23rd

Theme Park Connection giving away a FREE Disney Cruise, a FREE Hunger Games authentic Movie Cast Costume and a meet & greet with Herbie the Love Bug at Grand Re-Opening

Theme Park Connection celebrating Grand Re-Opening in a memorable way by raffling off a Disney vacation, a Hunger Games Authentic Movie Costume all while unveiling the new 15,000 sq. ft. location, doubling their showroom size and offering many more unique items from the Disney theme parks and now even movies props.

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Orlando, FL – November 19, 2013 – On Saturday, November 23, Theme Park Connection (www.themeparkconnection.com) will be re-opening in a 15,000 sq. ft. sized facility in Orlando, Florida that will amaze anyone and soon should become one of the top ten places you have to visit while in Florida. With a big move that took over 20 semi-trucks to relocate, Theme Park Connection felt the re-opening should come with some even bigger surprises for their guests and that includes all the planned events for the opening day festivities listed below. Among them include an actual chance to win a FREE 3 Day Disney Cruise Line vacation for two, a FREE Hunger Games prop costume worn by Marvel and many other amazing giveaway door prizes and discounts.

The World’s Largest Reseller of Disney items has made the gigantic move to a central Florida showroom, just 10 minutes from the Orlando International Airport and right next door to the Florida Mall for the convenience of their guests. It’s close to almost any attraction in Orlando within minutes of I-4, International Drive, Central Florida Parkway and the Orlando International Airport. The football field size showroom is open to the public and welcomes local customers, cast members and tourists from around the world whether you want to find some unique items or have some of your own you would like to sell to them.

“Another benefit of the new, much larger location, is that now it allows us to showcase everything we have” says Brian Ramsey, General Manager of Theme Park Connection. The move came with some unique surprises. “Some of the items were packed in boxes for over 10 years in our old location and have not been seen by the public eyes until our re-opening on Saturday”. TPC, as it is known, never had the space to display all the items they owned and now guests can see and view everything in their inventory. It’s also an inventory that changes daily as they buy Disney items from the public and partner with local theme parks to find the most unique items possible.

The showroom includes more than a million items ranging from pins, figurines to props and signs that were displayed at the Disney Parks, Resorts and Cruise Lines along with a newly added line of movie props. “Movie props are an area we saw great synergy with park items because just like the park items we offer, they can bring you back to a moment in time or help you relive a memory when you saw a particular film.” Theme Park Connection is bringing that feeling to its guests at the Grand Re-Opening while giving away an iconic authentic costume from the original Hunger Games movie (the 2nd Hunger Game movie just happens to be releasing the night before their Grand Re-Opening as a tie into the popular film). Since they also doubled in size they have doubled their inventory of Disney’s Herbie the Love Bug cars as well, making two available to meet and purchase at the event.

Some extra special items are being brought out such as Katniss’ actual Arena Boots worn by Jennifer Lawrence in The Hunger Games; along with the FREE chance to own Marvel’s (Jack Quaid) actual costume. It is the authentic costume worn in the scene when he was shot with an arrow by Katniss. This is just a small sample of the amazing items being offered but they can assure you there is something for everyone. The Grand Re-Opening celebration is from 10:00am – 4:00pm on Saturday, November 23 in Theme Park Connection’s new showroom located at 2160 Premier Row Orlando, FL.

Grand Re-Opening Event Details:

  • Saturday, November 23rd, 10AM to 4PM
  • Open to the Public
  • Incredible door prize drawings every 1/2 hour including rare Disney items
  • Chance to win a FREE 3-day Disney Cruise for two. (Drawing will be at a specific time in afternoon)**
  • FREE opportunity to win Marvel’s Hunger Games authentic costume
  • Exclusive rare movie worn props from the 1st Hunger Games for purchase
  • Free food and drinks all day
  • Disney Legend Bill “Sully” Sullivan – former VP of the Magic Kingdom- will be on hand signing autographs and sharing stories about opening Epcot Center and working with Walt Disney.
  • Two Herbie the Love Bug cars on display & for sale along with props from the films
  • 20% off everything in store and select items up to 50% off
  • Buyer on hand to purchase items from public
  • Toys for Tots benefit
  • Open an extra hour for the festivities
  • More surprises to follow at the actual event!

**No purchase necessary to be entered in drawing but must be present to win, one entry per person
Complete details can be found at www.themeparkconnection.com or Theme Park Connection’s Facebook page, www.facebook.com/themeparkconnection.

Bill Farmer & Liberty Voices Headline Disneyana Fan Club Event in Orlando; Tickets Available Now

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The World Chapter of the Disneyana Fan Club is the Orlando Chapter of the Disneyana Fan Club. They are a not-for-profit group of Disney enthusiast whose goal is to promote the rich legacy of Walt Disney through event, news and information. Each year they host an annual Christmas Party with guest speakers that have some history with Disney.

This year’s event is Saturday, December 14, 2013 at Disney’s Contemporary Hotel in the Grand Republic Ballroom taking place from 5:30-11:00 PM. The event will feature a lavish holiday buffet with dessert, coffee and tea included. There will also be a cash bar.

This year’s guest speaker is Bill Farmer the voice of Goofy, Pluto, Yosemite Sam and many more. The Liberty Voices (Voices of Liberty at Epcot) will perform. Also, entertainment and Sports artist Paul Madden will complete two portraits especially for this event.

Lastly, the Silent and Live Auctions will feature Disney items both new and vintage along with trips, tickets to events, gift certificates, artwork etc. This will all benefit the Pediatric Bone Marrow Transplant Program at Florida Hospital (formerly the Walt Disney Cancer Institute for Children.)

The price is $95 per person. Tickets are paid in advance. Last date of ticket sales is Nov 1, 2013. For tickets, please contact Adria Smith: Bsmith9953@aol.com or call 407-256-3936.

WDWNT: The Magazine – Bob Gurr, The Wizard of Wheels

Bob Gurr: The Wizard of Wheels

By Daniel Butcher

Everyone who has visited a Disney park worldwide has experienced the creativity of Bob Gurr.  When reviewing the numerous vehicles and attractions that he has helped bring to life, his two and a half decades as an Imagineer seems too short for the magnitude of his achievements.  Bob Gurr’s design career did not end after he left Disney, but continued to grow into new and unexpected areas.  With a legendary career and an infectious personality, Bob continues to be a Disney fan favorite.

Detroit Dreams

On October 25, 1931, Robert Henry Gurr was born to Henry and Helen Gurr in Los Angeles, California.  Young Bob was a creative boy who was an energetic handful for the teachers unable to keep him occupied.  In fact, Gurr was expelled from the third grade and sent to the Burbank Military Academy where he enjoyed their project centered curriculum in place of the repetitive grammar school curriculum.  Gurr’s enjoyment of unique and varied projects would stay with him for a lifetime.  When the Army took over the academy during World War II, he returned to public school, but now in Junior High he could select electives, courses he would excel in while he tended to lag in the required courses.  An architecture teacher noticed young Bob’s desire and ability to design automobiles and allowed him to free draw cars when his assignments were completed.  That same teacher later encouraged Gurr to attend the Art Center School in Los Angeles and its newly formed Automobile Design department.

Gurr entered the Art Center School in 1949, the first year it was authorized to offer four year baccalaureate degrees.  In 1954 the school would be renamed the Art Center College of Design.  The instruction focused on something Gurr excelled at, real world skills.  The curriculum prepared students for jobs and immediate employment.  Gurr, like many graduates, found themselves employed quickly.  Before graduating, General Motors, who had provided him a scholarship halfway through his program, hired him as an automobile stylist.  In May 1952, Gurr left California for Detroit, Michigan with his Bachelor of Arts Degree in Industrial Design and hopes for his future in the automobile industry.  Before he even arrived in Detroit, his position was moved to Ford.  Dissatisfied with the politics of major auto companies and designing hub caps, he left a year later and returned to California.

In California he made ends meet by two means.  The first was writing books on car design including How to Draw Cars of Tomorrow, which he published after graduating college, and Automobile Design: The Complete Styling Book.  The second paycheck was contracted automobile design jobs for local and Detroit based firms.  One day the Placement Officer of the Art Center College would ask Gurr a fateful question, “Do you ever do outside work?”  To that point Gurr hadn’t, but today he said yes.  The yes would change his career path and introduce him to a new concept, the theme park.

Disneyland

After Gurr’s return to California he spent much of his free time with a member of his car club the “Road Burners”, Dave Iwerks.  This included frequent dinners at the Iwerks’ home where Dave’s father Ub talked about his day at Walt Disney Productions.  Ub Iwerks was already a Disney legend as the original animator of Mickey Mouse and was at the time engrossed in his work at the Special Process Lab.  At one of these meals the senior Iwerks mentioned a small car driving around the studio that was only had a chassis.  Gurr did not realize that this small comment would be linked to his own future.  The outside work that Gurr was referred to in the summer of 1954 was to design the body of that little car under the supervision of Studio Machine Shop Manager Roger Broggie.  The car was for an attraction for Walt Disney’s new project, Disneyland, to open in 1955.

Gurr was brought to the studio to serve primarily as the stylist for this little car.  Walt Disney had decided to design his own car for his driving attraction instead of buying an off the shelf model.  Gurr soon found out that he was also expected to draft the car’s parts so they could be massed produced.  Suddenly the designer found himself working as a mechanical engineer.  Bob spent his evenings drafting for Disney and his days working at an automobile design firm.  Every Saturday he drove down to the studio to show his designs and drawings to Broggie and other Disney employees.  One Saturday in December 1954, Broggie remarked that he wanted to keep Gurr busy with Disney work.  Gurr remarked maybe he should quit his other job.  Broggie jumped at the comment, took Gurr to the Personnel Department, and signed Gurr on as a full-time employee immediately.  Gurr provided his own first official title, Director of Special Vehicle Development when a title was needed for business cards.  Bob was officially a regular employee for WED Enterprises and added to the full-time team targeting Disneyland’s opening.

Gurr designed the body for Disney’s new attraction car.  His alma mater the Art Center College made the clay model of the design, saving Disney money by using student labor.  Additionally, Gurr redesigned the chassis that was to be put under his car design.  Disney contracted Glasspar to craft 40 of the Gurr fiberglass bodies for the car and MAMECO Engineering to assemble the vehicles for the Richfield Autopia, sponsored by Richfield Boran Gasoline.  As each of the 40 cars were completed they were delivered to Disneyland, without bumpers.  Aluminum bumpers were added at the suggestion of Disneyland sponsor Kaiser Aluminum.  The cars had a maximum speed of 25 miles per hour, but pre-set governors limited the speed to 11mph.  The original cars had two accelerators pedals; one was built for the shorter legs of children.  And each car had automatic braking which engaged when the foot was lifted from the gas pedal.  There was also a parental hand brake placed under the dash and a long brake handle mounted to the body for ride operators.  In testing Gurr discovered that unlike steel bumpers the aluminum models failed to spring back into shape and were becoming warped as ride operators tested the cars.  As he prepared for opening day, Gurr’s biggest worry was the damage that guests would do to the bumpers on the 40 Autopia vehicles.  Gurr had also made plans for an Autopia bus to give small children rides, but it was never built.

On July 17, 1955, Walt Disney presented his new project to the world on ABC television.  During the Dateline: Disneyland program, Bob lead 20 of the Autopia cars in the Opening Day Parade.  After the parade chaos ruled at the Autopia attraction.  The cars were in disastrous shape.  The bumpers, as Gurr feared, were distorted from guests bumping.  There were a large number of other car problems ranging from brake damage to shot bearings.  Cars could pass each other on the two lane road, and accidents did occur including spin outs on the roadway.  The guests, after waiting in long lines to drive, were treated to cars without padding on the steering wheels, which lead to Gurr taking several children to First Aid with broken teeth.  Additionally the ride operators were beat up between collisions with drivers and bruises from kick starting stalled cars.  By the end of the week only two of the 37 cars used on the attraction were still running (one car of the original 40 was a special model for Walt Disney, and two were styled as police cars for ride operators).  Gurr pulled his own tools out of the trunk of his car and began to reconstruct the broken vehicles.  Soon after Disney provided two mechanics to repair the broken cars while Bob spent the summer redesigning the cars to survive the daily wear and tear of guest usage.  By the end of the summer he had turned most of the original cars into improved Mark II or Mark III models.  Gurr and the Autopia team soon after designed a new drive package for the cars and converted all Autopia vehicles into Mark IVs.  By 1958, park operations decided to redesign the cars yet again creating the Mark V model for use in the Tomorrowland Autopia and in a new Fantasyland version of the ride.  This updated version of the cars would run until 1965.  .

While designing the Autopia vehicles, Walt Disney asked Gurr to add another project to his workload.  Disney wanted authentic antique vehicles travelling on Main Street U.S.A. to help set the mood for the turn of the century community.  While shopping for authentic cars to use in the park Bob realized that they would never handle the day-to-day wear of life in a theme park.  So instead of refurbishing antiques, he decided to create vehicles that looked authentic but actually used modern, off the shelf parts.  On opening day, three “Gurr-mobiles” were present in the park. Two were travelling from the train depot to the central plaza; one red horseless carriage and a two-story Omnibus ferried guests, while a Carnation truck stayed parked for viewing.  Though built with modern parts, Bob made sure that each authentic reproduction antique both ran and sounded period accurate.  In 1957 a yellow horseless carriage and a second omnibus were added to the fleet.  A year later Gurr remarked to Disney that they did not have a fire engine, which he thought they should have, leading to his commission of creating an antique fire truck.  Bob drove the engine down the Santa Ana Freeway himself to deliver it to the park.  And the fire engine was such a hit with Walt Disney he often drove it around the park before the gates opened.  Gurr’s Main Street vehicles with their one way trips have carried weary guests for generations.  The vehicles typically take 7.5 minutes to make a round trip at four miles an hour.  They accommodate approximately 150 guests an hour.  Gurr did not build any backup vehicles, but luckily in their first 20 years of operation there was only one breakdown.

During the early years of Disneyland Gurr completed a number of projects.  One was a streamlined narrow train that ran from Tomorrowland to Fantasyland.  Gurr added to the Disneyland Railroad by designing the Excursion Train which debuted in 1958.  Then he moved out of simply creating vehicles and started designing other show elements.  For example he developed the mechanics behind the dancing tribesmen of the Jungle Cruise and the dancing tall flowers of Alice in Wonderland.  Despite the magnitude of these projects, arguably Bob’s greatest triumphs were yet to come.

Growing Disneyland

With Disneyland open, Gurr continued to create attractions, especially transportation themed, for the park.  These new projects would include trains, spaceships and a return to Autopia.  Bob would also be asked to contribute to the animation of a beloved President.

Walt Disney and many of those that worked for him, including Gurr’s boss Roger Broggie, loved trains.  Disney decided he wanted a streamlined train for his park and Bob was tasked with designing this train.  Gurr observed the General Motors Aerotrain running between Los Angeles and Las Vegas, and loved the design.  In February 1957, Bob drafted the design drawings of a train based on the Aerotrain and had the drawings completed in 20 days.  He went to a local junkyard and purchased 1954 Oldsmobiles which he used to design the cowl, windshield and front doors, shortening the bodies since the train would be smaller than a car.  A Chevrolet 327 engine and an eight-wheel drive gave the new train greater speed than the typical train, giving it the label of the world’s fastest miniature train.  On June 26, 1957, the Viewliner began operation between Fantasyland and Tommowland.  Despite electrical problems and a coach fire, Walt Disney served as the first fireman of the streamlined train, with Gurr as engineer on the track between Fantasyland and Tomorrowland.  Bob missed the first station on the opening ride.  He backed up to the platform and was then berated by Walt Disney for not blowing the whistle three times to alert bystanders that he was backing up.  The Viewliner would only run until September 15, 1958, when it was removed for the construction of other Gurr projects.

In October 1958, Walt Disney returned from a trip to Europe and requested his designers develop a version of the German Alweg Monorail for Disneyland.  The Viewliner served as a foundation for designing the new train.  Gurr used the same structure for the new attraction, from the floor up and including the doors, windows and face to face seating, all based on his miniature train.  Despite having mechanical precedents to work with in the Alweg Monorail and the Viewliner, Gurr found the new train visually displeasing.  He thought it looked like a bread loaf on a rail.  Bob reached back to images from Buck Rogers and curved the skirt around the skids to hide the shape and give the train a sleek futuristic look.  The original red Monorail train opened on June 14, 1959.  The train was on its beam for only two weeks before opening and experienced electrical issues on opening day.  Gurr expected the train to catch on fire!   For the inaugural ride, Vice President Richard Nixon and family joined Walt Disney with Gurr as Engineer.  After the Monorail had left the station Nixon realized he had left his Secret Service detail at the platform.  At the insistence of the Nixon children the party took a second trip, with Bob worrying about potential fires and the wrath of the Vice President’s bodyguards.  When Nixon left the attraction after the second ride, he was amused to find his detail remained on the Monorail thinking that Nixon was riding again.

Also during 1958, Disney asked Gurr to develop another transportation based vehicle, a bobsled shaped roller coaster car.  When his design was completed, Broggie asked Gurr to begin laying out the track to fit within Matterhorn Mountain.  Bob worked with Ed Morgan and Karl Bacon of Arrow Development who had developed a new bent steel pipe track roller coaster system.  Teaching himself trigonometry, Gurr did the calculations by hand.  Once he had a track layout that fit within the confines of the mountain’s structure, Arrow built the fan favorite Matterhorn Bobsleds which opened along with the Monorail on June 14, 1959.   The highly successful ride proved Gurr could design beyond wheeled mass transportation.

With trains, cars and sleds under his belt, Gurr moved to flying saucers!  An inventor brought a bumper car style ride vehicle to WED hoping to sell it to Disney.  Bob was one of the first to try out the gas powered hover craft.  It was loud and blew dust everywhere, a safety hazard in Gurr’s opinion.  But the idea did not go away and Morgan and Bacon developed a concept of using a unpowered vehicle on a platform of pressurized air.  Bob designed a flying saucer attraction car for their new concept.  The Flying Saucers opened to guests on August 6, 1961, but technical problems led it to run for one day short of five years.  In 2012 the concept would be revisited with Luigi’s Flying Tires at Disney California Adventure.

Gurr like others at WED saw much of his efforts redirected to new projects when Walt Disney decided to participate in the 1964 New York World’s Fair, somewhat as an experiment to determine if a Disneyland like theme park could find an audience in the Eastern United States.  Bob returned to his Detroit automobile roots with the Ford Magic Skyway, in which he modified Ford, Mercury and Lincoln convertibles into ride vehicles.  But the fair also provided Gurr with something new, people!  The Disney team had added a late project sponsored by the state of Illinois, Great Moments with Mr. Lincoln.  The star of the show was to be full sized animated figure or Audio-Animatronic of Abraham Lincoln.  The mechanics of the figure were currently too heavy and it was too limited in movement.  In less than 90 days, Gurr dissected the Lincoln frame, analyzed the desired motions and rebuilt the mechanics with lightweight materials.

The years after the World’s Fair were focused on transportation for Gurr.  He worked to improve the Disneyland monorail.  The Mark II train included a “double bubble” top based on a request from Walt Disney.  He thought the driver’s view from the monorail was so breathtaking that guests should be able to share it.   The Mark III was lighter and had a lower center of gravity.  Additionally, the Mark III provided an updated and more reliable electric propulsion system.  Introduced in 1968, the Mark III would run at Disneyland and in Las Vegas until 2006.  At the same time Gurr was also assigned a project given the temporary name of PeopleMover, a name that it never seemed to lose.  This slow moving transport provided Bob the challenge of loading guests on a continually moving ride vehicle.  He solved the problem by loading from a moving turntable, rotating slightly slower than the PeopleMover itself.  He also designed the cars used on the PeopleMover, officially known as the WEDway.  The WEDway vehicles included automatic doors and roofs for guest convenience.  The WEDway opening in 1967 would slowly transport guests through Disneyland’s Tomorrowland until 1995, with a Walt Disney World Magic Kingdom version operating to this day.

Gurr’s experience with slow, continuously moving ride vehicles was key in the development of the Omnimover, initially used for Monsanto’s Adventure Thru Inner Space at Disneyland.  The conveyer belt system of ride vehicles allowed Imagineers to turn the guests in any direction.  The Omnimover system has been recycled by Imagineers since its 1967 introduction and includes The Haunted Mansion, Spaceship Earth, and The Little Mermaid: Ariel’s Undersea Adventure.  And finally, Gurr returned yet again to Autopia, with the Mark VII car.  The Mark VI vehicles all suffered cracking due to constant bumping.  So Gurr determined that bumping had to be taken into account to design a longer lasting vehicle.  The chassis of the Mark VII was built to flex to take into account daily torture.  Gurr’s Mark VII’s would run until 2000, when new cars replaced them.  The new and improved vehicles would have better engines and electrical systems, on top of a Mark VII chassis!

Walt Disney World Resort

With the building of a new East Coast resort, the legendary Imagineer was called upon to use his special design and production skill sets.  One of his first tasks was to build the Monorail Mark IV for the Florida resort.  The new model would be required to carry more guests over a greater distance than its California cousin.  Additionally, Gurr had to plan for more extreme weather in Florida, requiring encased components and electrical equipment that could tolerate daily rain.  The Mark IV would run in Florida from the opening of the resort until 1989 when two of the trains became the Las Vegas Monorail, operating until 2004.  Additionally, Bob oversaw the assembly of the 20,000 Leagues Under the Sea submarines at the Tampa Shipyard.  Gurr taught himself electrical design as the drawings of the electrical systems he received from California were inaccurate.  And finally, unable to find a third party product suitable for Disney’s needs, Gurr designed the Walt Disney World Tram tractor to transport guests from the parking lots to the ticket center.  An updated version of that tractor is used at Disneyland to this day.

From 1979 until 1981, Gurr was assigned to assist in the development of Tokyo Disneyland.  Bob traveled to Japan and inspected manufacturing and production facilities.  At the office in Glendale he gathered designs from the team working in Japan and forwarded them oversees.  He enjoyed his time aiding young designers in Japan but found he had lost his enthusiasm for Disney corporate life.  After returning from Japan, he spoke up in a staff meeting about his displeasure.  A month later he was asked to leave, and he resigned of his own will.  When asked in a November 1997 interview with the E Ticket, he noted that he had risen to Senior Staff Engineer.  That role had him reviewing the work of others, including those leading the design efforts in Japan, but did not provide him the opportunity to design himself.  He missed that and wished to return to the drafting table.  Regardless of Bob’s reasons, over 25 years of Disney employment had come to an end.

 After Disney

In 1981 the time had come for Gurr to leave Disney. He he became his own boss as the head of GurrDesign.  Bob did not go quietly into the night, but instead continued to find new and exciting projects, 117 to be exact until 2000.  Some of these projects were for Disney competitors, including Universal.  He designed a mechanical serpent for the Universal Swords and Sorcery Show and a 30 foot animated figure of King Kong for Universal Studios Tour in Hollywood.  Gurr also took a number of entertainment projects including the 1984 Michael Jackson Victory Tour lighting systems, a spaceship for the closing ceremonies of the 1984 Summer Olympics, and the Las Vegas Treasure Island Pirate Battle Show.  For a man who spent the first half of his career juggling many widely varied projects, these new challenges were business as usual.

Legendary Status

Today guests in Disney Parks around the globe enjoy the legacy of Bob Gurr.  Be it a ride on the Disneyland fire truck, a tour on the Monorail, the bumpy circuit of Autopia, a visit to a haunted graveyard, flying tires and so much more, Gurr’s original, updated and adapted designs are unavoidable.  However, there are still intentional tributes to this legend in Disneyland and Walt Disney World.  In the Disneyland Park above Disney Clothiers one can find a window for the “Meteor Cycle Co” lead by the “Fast, Faultless, Fadless” Bob Gurr.  The window claims that “Our vehicles pass the test of time.”  The longevity of Gurr’s vehicles continues to be proven daily.  The window’s cycle shop theme is based on Gurr’s love of mountain biking, and includes a bike hanging from the building.  In Walt Disney World’s Magic Kingdom Park, Gurr also shares a window with Dave Gengenbach, George McGinnis and Bill Watkins.  They share in “The Big Wheel Co.” makers of “One-of-A-Kind Unicycles- Horseless Carriages.”    Additionally, Gurr has continually shared his stories on blogs and podcasts, highlighting his fun-loving personality and furthering his legendary status with fans.  In 2012 he published those stories in his autobiography, Design: Just for Fun.

It is nearly impossible to capture the fullness of Bob Gurr’s career.  He has provided over 100 designs for Disney Parks, building his legendary status even before Disneyland opened.  Over the years Bob proved that there was no challenge he would not take up, even helping to build a human figure, despite being a trained as an automobile designer.  With his fingerprints deeply embedded into every Disney theme park globally, it is impossible to imagine a Disney vacation without Bob Gurr’s creations.

 

Registration Now Open for WDWCelebrations’ “Flora, Fauna, & Fantasy” Event, “Studio 25” Coming in 2014

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WDWCelebrations plans to commemorate “Flora, Fauna & Fantasy” in April 2013 and a Celebration of the Historic 25th Anniversary of Disney’s Hollywood Studios in May 2014

Mark your calendars for our latest Commemorative and Signature Events set to bring like-minded Disney fans back to the Walt Disney World Resort® to celebrate the magic of the past, present and future together again!

The WDWCelebrations Team is excited to announce two new events at the Walt Disney World® Resort for 2013 and 2014. Following up on five years of successful events including their most recent offering, Celebration 30, commemorating the 30th anniversary of Epcot®, the not-for-profit organization has developed two unique events for Disney fans to celebrate together.

WDWCelebrations is going wild with excitement over their most immediate effort, with “Flora, Fauna & Fantasy” set to take place in April 2013. The three-day event, set for April 20 – April 22, 2013, will showcase the Epcot International Flower & Garden Festival, the recent debut of New Fantasyland at the Magic Kingdom Park and the fifteenth anniversary of Disney’s Animal Kingdom Park. The first ever Signature Commemorative Event, this triple-bill celebration will combine WDWCelebrations signature offerings such as interactive games, scavenger hunts, group rides, group meals, and, of course, a few very special surprises, all intended to celebrate the wildest new offerings at the Walt Disney World® Resort.

Looking forward to 2014, May 1st marks the 25th anniversary of Disney’s Hollywood Studios.  As with our previous events, this celebration will include our own signature offerings to complement any official activities offered by the Walt Disney Company.

Jason Diffendal, co-founder of WDWCelebrations, explains, “In May 2009 we celebrated the 20th anniversary of Disney’s Hollywood Studios and it was clear that the park struck many a chord with our guests. With a quarter century under its belt we are happy to be back to celebrate the park’s latest milestone achievement with new activities as well as returning favorites that will surely please the park’s many fans.”

As part of our Charity Initiative, a portion of the registration fee will be earmarked for our donation presentation.  The registration fee for adults is $8, of which $2 will go toward the charity donation.  The registration fee for children is $3, of which $2 will go toward the charity donation.

Registration for “Flora, Fauna & Fantasy is now open. Registration for Studio 25 will open in June 2013.  More information about these events will be released in the coming months via the WDWCelebrations.com website and newsletter as well as the WDWCelebrations official fan page on Facebook and the @WDWCelebrations Twitter feed.

WDW News Today is a proud partner of WDWCelebrations.com

The Vinylmation Station – May 6th, 2012

Since news is usually slow on the weekends and we are called WDW News Today (which should include every day of the week), we have decided to install a weekly column with news on the world of Vinylmation. Brian Shapiro, who was in charge of the Vinylmation Station website until its demise last week, will bring us a weekly dose of news & more on this growing hobby starting today. Enjoy!

Welcome to our new weekly Vinylmation report! This week got off to a magical start with Vinylmation collectors granting wishes through a rare Sunday release. Disney Stores and DisneyStore.com released a special three-inch Jiminy Cricket figure in a windowed box. The design featured Jiminy with glistening skin in a silver and white tuxedo, and included two terrific accessories, a white top hat and umbrella. Disney donated one dollar from the sale of each figure to the Make a Wish Foundation. No edition size was given, but it quickly sold out online and in many stores.

The end of the week saw some releases on Friday. Just when you thought you hadseen the last of The Nightmare Before Christmas figures, Disney surprised everyone with a unique combo set at D-streets and on DisneyStore.com. The set included a nineinch Behemoth, a three-inch Easter Bunny (“Bunny!”), and a junior Nutcracker. With an edition size of 2000, all three figures have great details, and was designed by Disney Design Group artist, Casey Jones. The Behemoth certainly has a clever, edgy design with the axe in his head incorporated on the figure’s ear.

The other Friday release was the Facebook exclusive set inspired by the upcoming Disney-Pixar movie, Brave. This set included a three-inch figure of Merida, the movie’s heroine, and three identical junior figures of the triplets, Harris, Hubert, and Hamish. The Merida figure is one of the most detailed three-inch figures around, and her wild, curly red hair is depicted perfectly. She has a quiver and sword painted on her back, but she comes complete with an accessory bow in her hand. The set is open edition and will be coming to Disney Stores and the Parks on May 18.

No week would be complete without an announcement of upcoming releases and events, and there’s plenty to be excited about! On May 11, there will be a Disney Trading Night at the Contemporary Resort in Walt Disney World in the Fantasia G Ballroom from 6:00 p.m. to 9:00 p.m. Disney Design Group artists Thomas Scott, Caley Hicks, Maria Clapsis, Casey Jones, and Billy Davis will be there to sign Urban 9 and Urban 9 combo sets.

On May 18, the six highly anticipated figures of the Star Wars – Disney Characters as Star Wars Characters figures will be released at Darth’s Mall during Star Wars Weekends at Disney’s Hollywood Studios and at D-Street in California. All six figures have astounding detail and come with some amazing accessories. These window boxed figures will be open edition and are sure to be a hit!

Phineas & Ferb fans will be excited to know that the six open edition figures based on the popular series will be released at D-Streets and at Disney Stores on May 25.

After several publicized delays, the long awaited Disney Store 25th Anniversary limited release series will come to Disney Stores on May 28. Collectors will have the opportunity to purchase complete trays or individual blind boxes as well as the Sorcerer Mickey combo with a light up base. As a special gift with purchase promo, guests who purchase a complete tray will receive a free Sorcerer Mickey combo with a light up base.

Finally, just when you thought it was safe this summer, beware! Vinylmation Villains Series 3 will be coming to Disney Stores on June 18. The artwork for this series hasn’t been released, but expect to see something soon.

Until next week, start making room on your shelves. It’s going to be an exciting spring and summer for Vinylmation enthusiasts!

WDW News Today Turns 5 Years Old! – July 8th, 2012

Every year this Network grows older, we reflect upon the accomplishments, impact, and incredible growth of WDWNT. It has now been 5 years since WDW News Today launched on July 8th, 2007. What was founded on the website you see before you and built on the back of daily news and information about Walt Disney World is now a vibrant collection of websites, podcasts, electronic publications, online radio stations, & more. The last year in particular has been a memorable one, from the ongoing project of moving our expansive video library to Youtube, to “See Ya’ Real Late” with Tom Corless making it’s successful debut on iTunes. We even set new records in traffic for our websites and podcasts this year, as well as brought you the best live coverage of events such as the D23 Expo back in August.

In the world of Disney, our sites have covered huge stories such as the announcement of an AVATAR-themed land at Animal Kingdom, the completion of the Disney California Adventure expansion with the opening of Cars Land and Buena Vista Street, the grand opening of Disney’s Art of Animation Resort, and the continuing progress on the Magic Kingdom’s New Fantasyland. We even celebrated the 40th anniversary of Walt Disney World along with WDWCelebrations and have continued to present a fascinating series of WDWNT: The Magazine articles and podcast segments celebrating four decades of the Magic Kingdom.

Tonight, we will continue our annual tradition of presenting a special anniversary edition of WDWNT Live! show on WDWNTunes.com. The show begins at 9PM EST and will last until 12AM EST. We hope you will join us for that, but also what we have coming up this week…

We’ll also be presenting a series of live programming coming to you from our event in the NY/NJ area including the recording of the 25oth episode of the WDW News Today Podcast on 7/13 at 8PM EST, WDWNTunes Around the Hub on 7/13 at 12PM EST, and a live video edition of “See Ya’ Real Late” with Tom Corless on 7/14 at 11PM EST. All of these programs will be available on WDWNTunes.com at those times, but will also be released for download at some point afterward. As well, if you’d like to attend the festivities in person, last-minute registration is still open for our event at WDWNT.com.

On a personal note, the 5 year journey of this website, the podcast, and the entire family of shows and websites that make up WDWNT has been the greatest experience of my life. I’d like to thank the incredible volunteer staff of over 50 people that has worked tirelessly to get us where we are today and the loyal readers & listeners who are to thank for our great success. I am very proud of what we have accomplished in just 5 short years, and look forward to many more of “Bridging the Gaps Between You and the World”.

Tom Corless
CEO & Founder of the WDWNT Network

BREAKING: The Walt Disney Company Acquires Lucasfilm

I am in shock as I write this, but Disney is going to acquire Lucasfilm, Star Wars and all…

Burbank, CA and San Francisco, CA, October 30, 2012 – Continuing its strategy of delivering exceptional creative content to audiences around the world, The Walt Disney Company (NYSE: DIS) has agreed to acquire Lucasfilm Ltd. in a stock and cash transaction. Lucasfilm is 100% owned by Lucasfilm Chairman and Founder, George Lucas.

Under the terms of the agreement and based on the closing price of Disney stock on October 26, 2012, the transaction value is $4.05 billion, with Disney paying approximately half of the consideration in cash and issuing approximately 40 million shares at closing. The final consideration will be subject to customary post-closing balance sheet adjustments.

“Lucasfilm reflects the extraordinary passion, vision, and storytelling of its founder, George Lucas,” said Robert A. Iger, Chairman and Chief Executive Officer of The Walt Disney Company. “This transaction combines a world-class portfolio of content including Star Wars, one of the greatest family entertainment franchises of all time, with Disney’s unique and unparalleled creativity across multiple platforms, businesses, and markets to generate sustained growth and drive significant long-term value.”

“For the past 35 years, one of my greatest pleasures has been to see Star Wars passed from one generation to the next,” said George Lucas, Chairman and Chief Executive Officer of Lucasfilm. “It’s now time for me to pass Star Wars on to a new generation of filmmakers. I’ve always believed that Star Wars could live beyond me, and I thought it was important to set up the transition during my lifetime. I’m confident that with Lucasfilm under the leadership of Kathleen Kennedy, and having a new home within the Disney organization, Star Wars will certainly live on and flourish for many generations to come. Disney’s reach and experience give Lucasfilm the opportunity to blaze new trails in film, television, interactive media, theme parks, live entertainment, and consumer products.”

Under the deal, Disney will acquire ownership of Lucasfilm, a leader in entertainment, innovation and technology, including its massively popular and “evergreen” Star Warsfranchise and its operating businesses in live action film production, consumer products, animation, visual effects, and audio post production. Disney will also acquire the substantial portfolio of cutting-edge entertainment technologies that have kept audiences enthralled for many years. Lucasfilm, headquartered in San Francisco, operates under the names Lucasfilm Ltd., LucasArts, Industrial Light & Magic, and Skywalker Sound, and the present intent is for Lucasfilm employees to remain in their current locations.

Kathleen Kennedy, current Co-Chairman of Lucasfilm, will become President of Lucasfilm, reporting to Walt Disney Studios Chairman Alan Horn. Additionally she will serve as the brand manager for Star Wars, working directly with Disney’s global lines of business to build, further integrate, and maximize the value of this global franchise. Ms. Kennedy will serve as executive producer on new Star Wars feature films, with George Lucas serving as creative consultant. Star Wars Episode 7 is targeted for release in 2015, with more feature films expected to continue the Star Wars saga and grow the franchise well into the future.

The acquisition combines two highly compatible family entertainment brands, and strengthens the long-standing beneficial relationship between them that already includes successful integration of Star Wars content into Disney theme parks in Anaheim, Orlando, Paris and Tokyo.

Driven by a tremendously talented creative team, Lucasfilm’s legendary Star Warsfranchise has flourished for more than 35 years, and offers a virtually limitless universe of characters and stories to drive continued feature film releases and franchise growth over the long term. Star Wars resonates with consumers around the world and creates extensive opportunities for Disney to deliver the content across its diverse portfolio of businesses including movies, television, consumer products, games and theme parks. Star Wars feature films have earned a total of $4.4 billion in global box to date, and continued global demand has made Star Wars one of the world’s top product brands, and Lucasfilm a leading product licensor in the United States in 2011. The franchise provides a sustainable source of high quality, branded content with global appeal and is well suited for new business models including digital platforms, putting the acquisition in strong alignment with Disney’s strategic priorities for continued long-term growth.

The Lucasfilm acquisition follows Disney’s very successful acquisitions of Pixar and Marvel, which demonstrated the company’s unique ability to fully develop and expand the financial potential of high quality creative content with compelling characters and storytelling through the application of innovative technology and multiplatform distribution on a truly global basis to create maximum value. Adding Lucasfilm to Disney’s portfolio of world class brands significantly enhances the company’s ability to serve consumers with a broad variety of the world’s highest-quality content and to create additional long-term value for our shareholders.

The Boards of Directors of Disney and Lucasfilm have approved the transaction, which is subject to clearance under the Hart-Scott-Rodino Antitrust Improvements Act, certain non-United States merger control regulations, and other customary closing conditions. The agreement has been approved by the sole shareholder of Lucasfilm.

The Vinylmation Station – June 24th, 2012

By Brian Shapiro

Celebration with Vinylmation is the theme of recent releases and previews. Friday, June 15, saw the release of many exciting figures, starting with the Park Starz Mr. Lincoln variant at both D Streets and online. It celebrates Great Moments with Mr. Lincoln in Disneyland and The Hall of Presidents in Walt Disney World. Designed by Casey Jones and Thomas Scott of the Disney Design Group, this inspired LE 2500 figure is identical to the original design except it is copper toned, like a penny! Similar to last week’s Bride variant, Abe comes in a specially designed tin. The retail price is $24.95, and the online quantities sold out in about an hour.

If Abe Lincoln doesn’t get you in the patriotic spirit, then perhaps you should consider this LE 600 Holiday Series #3 nine-inch Independence Day Colonist. Released online on June 15, it retails for $44.95. The artwork on this figure is amazing, especially the shadowing. The tricorn hat is the icing on the cake and rivals the coonskin cap on the Davy Crockett figure released last year.

Still not feeling patriotic? Then this 2012 Independence Day commemorative figure by Thomas Scott should do the trick! This 3″ open edition figure was released on June 22 at D Streets and online. It retails for $16.95.

Also released on June 15 were several 3″ and 9″ Vinylmation figures celebrating the reopening of Disney California Adventure in Disneyland. The six 3″ figures come in windowed boxes and celebrate the new Cars Land, Grizzly River Run, and Ariel’s Undersea Adventure. They retail for $12.95 and have lots of great details!

The two 9″ figures honor Buena Vista Street and Radiator Springs Racers and were designed by the talented Maria Clapsis of the Disney Design Group. Both are LE 500, and they each sell for $54.95.

In keeping with the Cars theme, the blank Create-Your-Own Vinylmation 95 figure was released online and at Disneyland. It will be released at Walt Disney World on June 29. The new canvas is open edition and retails for $39.95.

Monday, June 18, saw the much anticipated release of Villains Series #3 at Disney Stores and online. This celebration of some of Disney’s baddest of the bad includes creative interpretations of both infamous and obscure characters. While the characters in the series may be nasty, the price of the figures, $9.99 per blind box, is not!

On Friday, June 22, a large variety of figures were released, starting with the Park Starz Yeti variant by Thomas Scott and Casey Jones. This all gold version of the original design comes in a custom designed tin and has an edition size of 2500. Like the other variants it is priced at $24.95. It sold out within minutes online and was available at D Streets.

Also released online and at D Streets was the Vinylmation Mascots series we alluded to a few weeks ago. This collection of four 3″ figures featuring Mickey, Donald, Goofy, and Pluto as edgy, retro style sports mascots comes in open edition windowed boxes. The series includes some innovative accessories like Donald’s hat, Goofy’s foam finger, and Pluto’s pennant (which he holds with his teeth!). The figures retail for $12.95 and are a must for any sports fan.

In Disneyland, the Disneyland Resort Icons 3″ series was released on June 22. Similar to the Walt Disney World 40th Anniversary series released last year, these open edition window boxed figures feature classic designs and logos celebrating the original Disney theme park. There are four unique designs and two variants and they sell for $12.95 each.

For those who “like” Duffy the Disney Bear on Facebook, there was the “Facebook First” release of the two open edition Duffy figures on the official Vinylmation Facebook store. These 3″ figures introduce the new Duffy Vinylmation mold. One figure comes without an outfit and is flocked, and the other comes painted with a sailor suit and dons a sailor hat. They retail for $14.95 and will be available at D Streets on June 29.

Rounding out the releases was the appearance of the Nerds Rock Figment and Stitch at D Streets.

Not only were there a lot of releases over the last two weeks, there were loads of previews too! Last week Disney provided this preview of the gift item for Mickey’s Circus on September 9, 2012. It is a combo set featuring a 3″ Mrs. jumbo and a 1.5″ Dumbo. The set was designed by Thomas Scott.

Disney also released previews of the eight 3″ figures in the Color Block Series. These figures will be coming to D Streets on June 29 and look like 3″ versions of the Minnie, Goofy, Donald, Cheshire Cat, Woody, Buzz, and Nemo figures from Vinylmation Jr Series #2. One design included in the series that was not a part of Vinylmation Jr. Series #2 features colors inspired by Mickey.

The last preview supplied by Disney is of the “Under the Big Top” series coming to Disney Stores and DisneyStore.com on July 23. The Disney Store in South Coast Plaza in Costa Mesa, California, will have a two day early release artist signing event with artist Gerald Mendez.

Ticket Prices Released For The 2013 D23 Expo

From the D23 Website:

Ticket Prices and New Details Announced for D23 Expo 2013

On Thursday, August 9, at 10 a.m. PT, D23: The Official Disney Fan Club will begin selling tickets for the next D23 Expo, which will open one year later and run from August 9-11, 2013, at the Anaheim Convention Center. The largest Disney fan event in the world, the D23 Expo celebrates the entire world of Disney entertainment and brings together all parts of The Walt Disney Company under one roof, including The Walt Disney Studios; Walt Disney Parks and Resorts; Disney Consumer Products; Media Networks (including ABC, ABC Family, Disney Channel, and Radio Disney) and Disney Interactive. D23 Expo 2013 marks the third Expo held in Anaheim, following Expos in 2009 and 2011.

More than 40,000 Disney fans from around the world gathered at the Anaheim Convention Center in 2011 for the second D23 Expo: The Ultimate Disney Fan Event. In anticipation of even bigger attendance, D23 Expo 2013 will feature: an overflow theater for the D23 Arena, which will accommodate more than 2,000 guests for live streaming of the popular Arena presentations; nearly double the size of presentation venue Stage 23 (formerly 1,000 seats); and an expanded show floor, to include Halls A, B, C, and D, as well as a larger Collectors Forum to provide even more magical experiences for guests.

As in previous Expos, D23 Expo 2013 will showcase all of the latest stars in the Disney universe. In 2011, celebrity appearances included Robert Downey Jr., Chris Hemsworth, Scarlett Johansson, Jeremy Renner, Jennifer Garner, Dick Van Dyke, Willem Dafoe, Kermit the Frog, Miss Piggy, Jason Segel, Marty Sklar, Alice Davis, Michael Giacchino, Tony Baxter, Tom Bergeron, Regis Philbin, Jodi Benson, Lea Salonga, Linda Larkin, Paige O’Hara, Anika Noni Rose, David Arquette, Sarah Silverman, Jack McBrayer, Kelly Macdonald, Kevin McKidd, Taylor Kitsch, Wilmer Valderrama, Sean Astin, Melissa Joan Hart, Chelsea Kane, and Kyle Massey, along with Disney executives and creative talent. They came together to bring special presentations, announcements, and performances to Disney fans throughout the three-day extravaganza.

D23 Expo 2013 will also feature the Disney Legends Awards-a stirring biennial event that pays tribute to the talented men and women who have made indelible contributions to the Disney legacy; an all-new Fan Art Contest themed to the upcoming 50th anniversary of Mary Poppins; the 12,000 square-foot Treasures of the Walt Disney Archives exhibit featuring costumes, props, and set pieces from Disney’s rich history; plus amazing live events, celebrity appearances, panels and presentations, sneak peeks, and unique experiences that celebrate the past, present, and future of Disney.

Tickets for D23 Expo 2013 will be available at a discounted price for a limited time. From August 9-December 31, 2012, tickets will be $47 for a one-day adult admission and $37 for children 3-12. Tickets for members of D23: The Official Disney Fan Club will be $40 for a one-day adult admission and $32 for children. Multi-day money-saving tickets are also available for both D23 Members and the general public, and D23 Members can save as much as $204 off the price of admission, based on the purchase of four three-day tickets at the D23 Member rate.

In addition to these special advance-purchase savings, D23 Members can also buy D23 Expo VIP Sorcerer Packages, extremely limited tickets that are only available to members. These packages offer incredible, exclusive opportunities. Sorcerer Package tickets will be available exclusively to both Gold- and Silver-level D23 Members at $1,500 per ticket. Members will also have the option to purchase up to two Sorcerer tickets.

Sorcerer Package Details and Benefits►

D23 Members receive early admission to the Expo show floor, and D23 will once again give a special thanks to D23 Charter Members, providing them special access to the Expo’s Charter Member Lounge.

For Pricing for admission, head over to D23.com.